Jump to content
Stray Fawn Community
  • 0

Campaign additions scaling up difficulty


ababaBABABABABBA

Post

I think the campaign would be more fun to play if eventually you got all the upgrades meaning you could deploy ships without a cost and then the difficulty (enemy health, amount of enemies, multiple missions per planet, enemy firepower, etc would gradually scale up so it would still be interesting to play and build stuff late game after destroying a corp planet.  Also should bring back the scattered arenas in galaxies, or add them in random encounters where you get lured or kidnapped and forced to compete, or both, this could create a better mesh between singleplayer and multiplayer and get people interested to play it if campaign mode isn't their thing.

Link to comment
Share on other sites

0 replies to this post

Recommended Posts

There are no comments yet

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...