Niche fan Posted January 24, 2018 Share Posted January 24, 2018 Curious if anyone thinks there should be a limit on gene discovery in a location? If you stay in one location long enough you can unlock a lot of genes like 4 or 5 or more. If there was a cap of 2 or 3 genes you would have to choose what you wanted to unlock more carefully. You can still work toward unlocking multiple genes at once and continue progress as is in the current version. For example you would stop at 29th fish, migrate to the next location, then unlock the fishing tail gene with the 30th action. This probably also means the hidden genes should be spread out to more locations. To be honest not sure which I would prefer but wanted to see what others think. Link to comment Share on other sites More sharing options...
ChasingNyx Posted August 7, 2018 Share Posted August 7, 2018 I would prefer no cap, because sometimes I find a great island and can unlock so much there! And it's a pain to travel everywhere to unlock stuff I could just get at the island I like. 4 Link to comment Share on other sites More sharing options...
Jojo Posted August 7, 2018 Share Posted August 7, 2018 I don't think this makes sense, while I can see how it would offer a challenge and maybe balance, it would not make sense for a mutation not to unlock when it has the requirements met, meaning it would make no sense for Nichelings not to adapt just because the universes decides it shouldn't be 4 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted August 9, 2018 Share Posted August 9, 2018 Not exactly my cup of tea. But then again, we'll most likely get "free genes" in sandbox. Maybe make a suggestion? There haven't been too many about winning conditions yet 😅... I'd vote for both. Link to comment Share on other sites More sharing options...
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