Factsheet

Developer:
Stray Fawn Studio
Based in Zurich, Switzerland

Release date:
Steam Early Access September 14th 2022, Xbox Game Preview tbd

Platforms:
Steam(PC)
Steam(Linux)
Steam(macOS)
Xbox Series S|X

Website:
thewanderingvillage.com

Regular Price:

USD 24.99

Description

The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?

History

The Wandering Village is the third simulation game made by Stray Fawn Studio. After seeing a beautiful artwork of a city carried by a giant creature at a local exhibition, the two founders of Stray Fawn agreed that this would be an interesting setting for their next game. The rest of the team was very much onboard with the idea. After some initial research the team found that there were quite a few games out there that used giant animals as part of their story and visuals, but very few where the creature actually influences the game mechanics and interactions. They decided to make a new game that revolves around the relationship of a giant and a group of human survivors, a game about symbiosis. Successfully backed on Kickstarter and after three years of development, The Wandering Village has climbed into the top 30 most wishlisted games on Steam. Available in Steam Early Access for PC, Mac and Linux for $24.99 on September 14th, this marks only the beginning of Onbu’s journey. The Wandering Village will also make its way to Xbox Game Preview in 2023.

Features

  • Build a unique village on the back of a giant creature known as Onbu
  • Farm various crops to feed your villagers
  • Send out foraging missions to gather rare resources
  • Survive a variety of different biomes and events
  • Build a relationship with a giant beast and influence its actions
  • Research and construct a variety of different buildings
  • Ecology/Biology inspired gameplay
  • Unique art style with a blend of 3D and hand-drawn, hand-animated 2D graphics

Videos

Reveal Trailer YouTube

Xbox Announcement Trailer YouTube


Images

download all screenshots & photos as .zip (159MB)
Square.png
Small_village_1.png
Desert_1.png
Villagers_2.png
Keyvisual_Huge_ReadyToCut.png
Desert_2.png
Onbu.png
Farm.png
Villagers_4.png
ToxicPlants.png
Desert_3.png
Worldmap.png
City Building_2.png
Villagers_3.png
Farm.gif
Research_tree.png
Cover.png
wavi_neutral_550px.gif
Villagers_1.png
Construction_EN.png
Small_village_2.png
Big_Mountain_UHD.png
AnimalPose.png
Landscape.png
Jungle.png
WaVi_Logo_Sheet.png
AnimalFront.png
Keyvisual2_Huge_ReadyToCut.png
Onbu_sleep.png
City Building_1.png
Houses.png
Decision_english.png

download logo files as .zip (4MB)
logo

Steam page
store.steampowered.com.

Forums
strayfawnstudio.com.

Twitter
twitter.com.

Youtube
youtube.com.

Discord
discord.gg.

Tiktok
tiktok.com.


About Stray Fawn Studio

Boilerplate
Stray Fawn Studio is a ten person indie game studio based in Zurich, Switzerland. The company focuses on developing their own projects which are often situated in the simulation game genre. Procedural content generation and the simulation of living worlds form the core of the studio’s creations. Stray Fawn was founded by Micha Stettler, a space enthusiastic software engineer and Philomena Schwab, a biology loving game designer.

More information
More information on Stray Fawn Studio, our logo & relevant media are available here.


Stray Fawn Studio Credits

Philomena Schwab
Project Lead, Game Design, Marketing

Micha Stettler
Programming

Arno Justus
Programming, Gamedesign

Naemi Matter
Programming

Tim Matter
Programming

Max Striebel
Programming

Stephanie Stutz
Art

Markus Rossé
Art, Animation

Martina Hugentobler
Animation

Roger Winzeler
UI

Claudio Beck
Audio

Larissa Wild
Marketing

Denise Hohl
Graphic Design

David Stettler
Tool/Web Developer, Testing


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks