
Factsheet
Developer:
Stray Fawn Studio
Based in Zurich, Switzerland
Release date:
Early Access Q4 2021
Platforms:
Steam(PC)
Website:
thewanderingvillage.com
Regular Price:
tbd |
Description
In a world where mysterious plants are spreading all over the earth, emitting toxic spores as they grow, a group of people seeks shelter on the back of a giant, wandering creature. Becoming their leader, players build both their settlement and a symbiotic relationship with the gentle beast to survive together in this hostile, yet beautiful post-apocalyptic world that now surrounds them.
History
Development on The Wandering Village began 1.5 years ago. Initially a side-project while the team at Stray Fawn was still finishing their second game, Nimbatus, it has now become the studio’s main focus.
Features
- Build a village on the back of a giant creature
- Farm various crops to feed your villagers
- Send out foraging missions to gather rare resources
- Survive a variety of different biomes and events
- Build a relationship with a giant and influence its actions
- Ecology/Biology inspired gameplay
- Unique blend of 3D and hand-drawn, hand-animated 2D graphics
Videos
Reveal Trailer YouTube
Project Introduction YouTube
Images
Logo & Icon
Additional Links
Steam page
store.steampowered.com.
Forums
strayfawnstudio.com.
Twitter
twitter.com.
Youtube
youtube.com.
Discord
discord.gg.
About Stray Fawn Studio
Boilerplate
Stray Fawn Studio is a 10-person indie game studio based in Zurich, Switzerland. We focus on developing our own projects which are situated in the simulation game genre. Procedural content generation and the simulation of living worlds are at the core of our creations.
We have a strong commitment to community-based development: crowdfunding, mostly via Kickstarter, is an essential step for most of our projects, and we involve our players and supporters from early on in our development process.
So far, we have mostly self-published our games and are also offering “co-publishing” partnerships to other developers. Our first game, “Niche - a genetics survival game”, has sold over 150’000 copies on Steam.
More information
More information on Stray Fawn Studio, our logo & relevant media are available here.
Stray Fawn Studio Credits
Micha Stettler
Programming
Philomena Schwab
Marketing, Gamedesign
Markus Rosse
Gamedesign, Animation
Roger Winzeler
Tech Artist, Artist
Arno Justus
Programming, Gamedesign
David Stettler
Tool/Web Developer
Claudio Beck
Sound and Music
Stephanie Stutz
Art Lead
Denise Hohl
Graphic Design
Contact
Inquiries
info@strayfawnstudio.com
Twitter
twitter.com/StrayFawnStudio
Facebook
facebook.com/StrayFawnStudio
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks