Factsheet
Developer:
Stray Fawn Studio
Based in Zurich, Switzerland
Release date:
Steam Early Access September 14th 2022, Xbox Game Preview July 20th, 2023
Platforms:
Steam (Windows, macOS, Linux, Steam Deck)
Microsoft Store (Xbox One, Xbox Series S|X, Windows, Xbox and PC Game Pass)
Website:
thewanderingvillage.com
Regular Price:
USD 24.99 |
Description
The Wandering Village is a city-building simulation game on the back of a giant, wandering creature. Build your settlement and form a symbiotic relationship with the colossus. Will you survive together in this hostile, yet beautiful post-apocalyptic world, contaminated by poisonous plants?
History
The Wandering Village is the third simulation game made by Stray Fawn Studio. After seeing a beautiful artwork of a city carried by a giant creature at a local exhibition, the two founders of Stray Fawn agreed that this would be an interesting setting for their next game. The rest of the team was very much onboard with the idea. After some initial research the team found that there were quite a few games out there that used giant animals as part of their story and visuals, but very few where the creature actually influences the game mechanics and interactions. They decided to make a new game that revolves around the relationship of a giant and a group of human survivors, a game about symbiosis. Successfully backed on Kickstarter and after three years of development, The Wandering Village has climbed into the top 30 most wishlisted games on Steam. On September 14th 2022, Onbu's Journey started on Steam Early Access for PC, Mac and Linux for $24.99. The Wandering Village also makes its way to Xbox as part of the Game Preview program on July 20th 2023.
Features
- Build a unique village on the back of a giant creature known as Onbu
- Farm various crops to feed your villagers
- Send out foraging missions to gather rare resources
- Survive a variety of different biomes and events
- Build a relationship with a giant beast and influence its actions
- Research and construct a variety of different buildings
- Ecology/Biology inspired gameplay
- Unique art style with a blend of 3D and hand-drawn, hand-animated 2D graphics
Videos
Ocean Update and Xbox Release Trailer YouTube
Reveal Trailer YouTube
Launch Trailer YouTube
Images
Logo & Icon
Additional Links
Microsoft Store
microsoft.com.
Steam page
store.steampowered.com.
Forums
strayfawnstudio.com.
Twitter
twitter.com.
Youtube
youtube.com.
Discord
discord.gg.
Tiktok
tiktok.com.
Instagram
instagram.com.
About Stray Fawn Studio
Boilerplate
Stray Fawn Studio is a ten person indie game studio based in Zurich, Switzerland. The company focuses on developing their own projects which are often situated in the simulation game genre. Procedural content generation and the simulation of living worlds form the core of the studio’s creations. Stray Fawn was founded by Micha Stettler, a space enthusiastic software engineer and Philomena Schwab, a biology loving game designer.
More information
More information on Stray Fawn Studio, our logo & relevant media are available here.
Stray Fawn Studio Credits
Philomena Schwab
Project Lead, Game Design, Marketing
Micha Stettler
Programming
Arno Justus
Programming, Gamedesign
Naemi Matter
Programming
Stephanie Stutz
Art
Markus Rossé
Art, Animation
Robin Bornschein
Game Design, Programming
Roger Winzeler
UI
Claudio Beck
Audio
Larissa Wild
Marketing
Marco Conrad
Marketing
Tim Matter
Programming
Max Striebel
Programming
Martina Hugentobler
Animation
Denise Hohl
Graphic Design
Dana Senn
Marketing
David Stettler
Tool/Web Developer, Testing
Contact
Inquiries
info@strayfawnstudio.com
Twitter
twitter.com/StrayFawnStudio
Facebook
facebook.com/StrayFawnStudio
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks