Factsheet

Developer:
Stray Fawn Studio
Based in Zurich, Switzerland

Release date:
TBD

Platforms:
Steam (PC, Mac, Linux, SteamOS)

Website:
infinitybounce.com

Regular Price:

TBD

Description

Turn the galaxy into a chaotic pinball machine in this physics-based incremental game. Rack up millions of points and do your best to keep the all-consuming space cat fed. Use planets, black holes, and manipulate space and time. Can you fill the cat to the brink of a big bang.

History

Infinity Bounce was conceived during one of our studio's game jams in 2025. Built around the idea of creating a physics-based incremental game with an immersive art style and soundscape, the project quickly gained support within the studio. Less than a year later, the first public demo is set to launch on Steam for PC, macOS, Linux, and SteamOS in early August 2026.

Features

  • The cat craves shooting stars. Make sure to keep her fed!
  • Place planets, black holes, nebulas and more to build complex contraptions and rake in quadrillions of points.
  • Buy powerful upgrades, unlock more celestial bodies, and discover completely broken combos that change how you play the game.
  • Complete challenges to earn a variety of cosmetic goodies.
  • The poor cat is starving. Will you prove to be her worthy servant?

Videos

There are currently no trailers available for Stray Fawn Studio. Check back later for more or contact us for specific requests!


Images

download all screenshots & photos as .zip (18MB)
I_Shop.png
E_Far2.png
H_Neutral3.png
C_Frenzy6.png
F_Ascend2.png
D_Starter2.png
G_Frenzy1.png
A_Starter.png
J_Dull.png
B_Cat.png


Discord
discord.com.

Twitter
twitter.com.

Youtube
youtube.com.

Tiktok
tiktok.com.

Instagram
instagram.com.

Bluesky
bsky.app.


About Stray Fawn Studio

Boilerplate
Stray Fawn Studio is a fifteen person indie game studio based in Zurich, Switzerland. The company focuses on developing their own projects which are often situated in the simulation game genre. Procedural content generation and the simulation of living worlds form the core of the studio’s creations. Stray Fawn was founded by Philomena Schwab, a biology loving game designer and Micha Stettler, a space enthusiastic software engineer.

More information
More information on Stray Fawn Studio, our logo & relevant media are available here.


Stray Fawn Studio Credits

Game Design and Programming
Robin Bornschein

Art and UI Design
Dana Senn

Music and Sound FX
Claudio Beck

Animation and Technical Art
Roger Winzeler

Marketing
Stray Fawn Publishing, Philomena Schwab, Marco Conrad, Larissa Wild, Dana Senn

Playtesting
Philomena Schwab, Micha Stettler, Markus Rosse, Roger Winzeler, Arno Justus, Claudio Beck, Stephanie Stutz, Larissa Wild, Naemi Matter, Robin Bornschein, Marco Conrad, Dana Senn, David Stettler, Lea Wild, Asya Fischer, Noel "Zant", Elaine Fry, Dominic Mueller, Gian Jenal, Adrian Stutz

Web and QA
David Stettler

Supported by
Zürcher Filmstiftung

Special Thanks
Swiss Game Hub, Corinne Keller, Family Bornschein, Gary and Dicky, Christian Spleiss


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks