Factsheet
Developer:
Stray Fawn Studio
Based in Zurich, Switzerland
Release date:
PC / Mac / Linux: 21 September 2017, Switch: 3 September 2020, Xbox: 18 June 2021
Platforms:
Steam (PC / Mac / Linux)
Nintendo Switch
Xbox One, Xbox Series S|X
Website:
niche-game.com
Regular Price:
Consoles | $19.99 |
PC | $17.99 |
Description
Niche - a genetics survival game is a turn-based strategy game combined with simulation and roguelike elements. Shape your own species of animals based on real genetics. Keep your species alive against all odds, such as predators, climate change and spreading sickness.
History
It all started five years ago, when our game designer Philomena couldn't decide whether she wanted to study biology or game design. Game design won, but it was a close call! Even though she had a lot of fun with the systems that game mechanics have to offer, it was impossible to let go of the wonders of biology, especially evolution and zoology. As a result, Philomena decided to create a game about population genetics as her final thesis. The first prototype of Niche was born. Niche - a genetic survival game is now published and developed by Stray Fawn Studio, founded in 2016 by Philomena Schwab and Micha Stettler.
Features
- Living, dynamic world to test your survival skills
- Breeding system based on real genetics
- Over 100 genes to shape your species
- Procedurally generated worlds and animals
- Five biomes featuring different predators, prey and flora to explore
- Game mechanics inspired on population genetics
Videos
Niche Teaser YouTube
Niche Intro YouTube
Images
Logo & Icon
Awards & Recognition
- "Winner Pro Helvetia Call for Projects 2015."
- "Winner (Silver) Best of Quo Vadis."
- "Nominee BIG Festival,Best Educational or Learning Game Award."
- "Offical Selection A MAZE. Johannesburg."
Additional Links
Twitter
twitter.com.
Facebook
facebook.com.
Youtube
youtube.com.
About Stray Fawn Studio
Boilerplate
Stray Fawn Studio is a ten person indie game studio based in Zurich, Switzerland. The company focuses on developing their own projects which are often situated in the simulation game genre. Procedural content generation and the simulation of living worlds form the core of the studio’s creations. Stray Fawn was founded by Micha Stettler, a space enthusiastic software engineer and Philomena Schwab, a biology loving game designer.
More information
More information on Stray Fawn Studio, our logo & relevant media are available here.
Niche - a genetics survival game Credits
Philomena Schwab
Game Design, Marketing Lead
Micha Stettler
Programming Lead
Severin Walker
Lead Artist
Laura Reber
Sound Lead, Artist
Max Striebel
Programming
Roger Winzeler
Artist
Contact
Inquiries
info@strayfawnstudio.com
Twitter
twitter.com/StrayFawnStudio
Facebook
facebook.com/StrayFawnStudio
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks