Factsheet

Developer:
Stray Fawn Studio
Based in Zurich, Switzerland

Founding date:
November 28, 2016

Website:
strayfawnstudio.com

Press / Business contact:
info@strayfawnstudio.com

Social:
twitter.com/StrayFawnStudio
facebook.com/StrayFawnStudio
youtube.com/StrayFawnStudio

Releases:
Niche - Breed And Evolve
The Wandering Village
Nimbatus The Space Drone Constructor
Niche A Genetics Survival Game

Address:
Hohlstrasse 176
8004 Zurich

Phone:

Description

Stray Fawn Studio is a ten person indie game studio based in Zurich, Switzerland. The company focuses on developing their own projects which are often situated in the simulation game genre. Procedural content generation and the simulation of living worlds form the core of the studio’s creations. Stray Fawn was founded by Micha Stettler, a space enthusiastic software engineer and Philomena Schwab, a biology loving game designer.

History

Stray Fawn was founded by Micha Stettler, a space-enthusiastic software engineer and Philomena Schwab, a biology-loving game designer in 2016. They met at a local game event, both presenting their individual hobby projects. Both Philomena and Micha were very impressed by each other's projects and so they made a deal: Finish both projects together and then keep working on new games as a team. This team has now grown to 10 members, working on a variety of projects for different platforms.

Projects


Videos

There are currently no trailers available for Stray Fawn Studio. Check back later for more or contact us for specific requests!


Images

StrayFawnStudio.png

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logo

Awards & Recognition

  • "Nominee BIG Festival, Best Educational or Learning Game Award" -
  • "Winner (Silver) Best of Quo Vadis" -
  • "Winner GDC 2018 Best In Play" -
  • "Winner GDC 2018 Best Pitch" -
  • "Winner Pro Helvetia Call for Projects" -
  • "Winner Tencent Innovation Competition" -
  • "Winner Reboot Best Game Design" -
  • "Raised $75’000 on Kickstarter (Nimbatus)" -
  • "Raised $72’000 on Kickstarter (Niche)" -

Team & Repeating Collaborator

Philomena Schwab
Game Design, Marketing Lead

Micha Stettler
Programming Lead

Markus Rosse
Tech-Art, Animation, Game Design

Roger Winzeler
Tech-Art, Art

Arno Justus
Programming, Game Design

David Stettler
Tool/Web Developer, QA

Claudio Beck
Sound Design, Music

José Mora-Jiménez
Music

Severin Walker
Art

Max Striebel
Programming, Game Design

Annika Rueegsegger
Art, Game Design

Larissa Wild
Art, Game Design

Leander Schneeberger
Programming, Game Design


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks