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Mistwalker

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  1. I do love the concept of expanding upon the underwater biomes! This is perhaps one of the ideas I'd like to most see in the game, since it just builds upon what we already have without changing too much. It feels rewarding once you finally get a swimming creature with gills, underwater breathing and such, but it quickly can get repetitive with traveling circles around an island and just catching fish/digging. More underwater predators, perhaps in deeper waters, and underwater nests are wonderful ideas.
  2. I love the idea of more hybrids, though probably not with existing creatures. New creatures similar to Bearyenas that we would be able to create hybrids with could add more variety to just predators out in the wild and also to your choices of what to breed with.
  3. I like the idea of visible age on the nichelings. It's a simple aesthetic change, yet it makes a lot of sense in the context of the game.
  4. I propose a feature for Sandbox Mode that would allow the player to set the lifespan of the creatures in that file either longer or shorter. This could be a simple slider that could show the lifespan in days, or perhaps just a drop down menu with pre-set lengths ranging from "very short" - "short" - "normal" - "long"- "very long". I think this would be a nice addition to shake things up with possible challenges or simply if someone wants their creatures to live a bit longer/shorter. Sometimes I myself have a difficult time connecting with my tribe and end up going through turns very quickly, then losing my creatures to old age before I know it. I'd certainly use this option to make the lifespan longer.
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