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Stagmole

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Posts posted by Stagmole

  1. ISYF finally wakes up. She has counted the berries carefully so now she notices someone has eaten one of HER berries...

    ISYF starts to look for the one who stole HER berry. She travels away from her berries. ISYF's anger has growed that much, that she forgets her berries. 

    After traveling something like half hours, she sees AW. ISYF: DID YOU STEAL MY FOOD???? Oh... You can't collect... Sorry about my behavior... 

    • Like 1
  2. An example for moving and doing actions:

    DukdukdukTheTester

    Moves to tile A5. Collects some berries.

    (this nicheling has 2 collection ability so... )

    +2 berries to the food storage

    And If that nicheling would be real it would save one action to do it later. 

    Nichelings can also say things (wow) 

    DukdukdukTheTester:

    Do you really think so? I am the alpha of this tribe!

    And if they think about something... 

    *What a beautiful day.. * 

    * can also be used for non-roleplay actions for example:

    *wags her tail and smiles*

    • Like 1
  3. 19 minutes ago, Aetherskye said:

    TMP: S-sorry. *Moves our of the way*

    ISYF: *Growls quietly* If you want to stay alive you better run! (ISYF actually has a kind heart, but she should protect her food after all... And her kind side often shows up just for the food... ) 

    • Like 1
  4. 1 hour ago, Aetherskye said:

    themetting.png.253f2aa6f1e43e51ddc2a4558204c678.png

    TMP (The melanistic purrsnot) runs into ISYF accidentally blocking him/her from a dried up berry bush 

    ISYF starts to growl angrily getting closer to TMP... ISYF: you wanting to steal MY food? (Because all the food belongs to ME...) 

    • Like 1
  5. What happens in this roleplay is based on your nicheling's abilities. This is kind of 'turn-based' roleplay. I'll explain more of this in the rules.

     

    To join:

    You'll have to send a picture of your nicheling you want to join with. It should also show It's genes. If you can't send a photo, tell it's genes and name. You can also join with male and female. Your pair/nicheling doesn't have to be real, but genes should be in game, so don't do any "fairy wings" or "dragon tails". 

     

    Rules: 

    Movement: Move in the map down below. (Map will come really soon.) You can move just as many tiles as your animal has speed.

    Other actions: Like in game, your animal can do 3 actions a day. A New day start when all the players have finished their 3 actions. Your nicheling's genes affect on what actions you can do. This works as in the game. If you have 5 strentgh you do - 5 damage and so on. So genes and abilities work as they do in game. If your nicheling collects food it goes to its own food storage. Nicheling eats 1 food every night as in the game. If you want to have babies, you have to go to the nest and wait till the morning to have the baby. Remember that having a baby also takes 1 action. More about baby's genes later... 

    More about the map: There are no nesting materials to collect, so if you want to have babies you should do that in permanests. 

    Companionships with other players: You can be mates with other players, but you have to ask them first. Your babies are taken by you or adopted by someone. If not, they turn to NPCs. You can also attack other players. If you want to, you can create tribes together choosing alphas (eat first), betas (eat after alpas) and omegas (eat if there is still food left 😢) Tribe's alphas can ingore and accept players to join their tribes. They can also ask for new joiners. All nicheling's in the tribe use the same food storage. Nichelings in tribes only attack other nichelings outside their own tribe. There are always two nichelings to start a new tribe: alpha male and alpha female. 

    Death: Every nicheling has a day counter in their profile. Every day their age will go up with one. Always when nicheling takes damage it adds nichelings age. (Hard to explain... ) 

    For example: Age: 5 days (takes - 5 damage) = Age: 10 days.

     

    Every nicheling lives 50 days in this roleplay. They are babies for 3 days, children for 5 days, teens for 6 days and adults for 36 days. Nicheling dies when it reaches age 50.

    NPCs: Roleplays moderators can move prey, enemies and rogues (NPCs). You can hunt/attack animals if you move on tile next to them. Moderator tells where prey moves on the map. They 'play' with NPCs. (Attack players with them, move them and decide will they run or attack.) New NPCs are always spawned by a moderator. Moderators try to play wisely, and keep the prey alive, but still be a challenge for the players. 

    To be a moderator: Read all the things about NPCs ^

    Send a message where you tell you would want to be a moderator. 

     

    P. S. Sorry for my bad english...

     

    Tribes:

    None

    Characters:

    None

    Moderators:

    Stagmole - moderator of all the NPCs and all the other stuff

     

     

    • Like 2
  6. On 11/2/2018 at 9:40 PM, medicine cat said:

    but you gotta remember the point of a friendly bearyena is that it IS rare and you gotta work to get those special genes vwv

    I really understand your point and you are kind of right, but you would anyways need bearyena snout to call for them. And it's also rare to find the friendly bearyena anyways. But I also understand your opinion that it would be too easy.

    • Like 3
  7. It's sometimes annoying when I try to find my friendly bearyena, but it just keeps running away. It would be good if nichelings with bearyena snout could call for friendly bearyenas. It would also be an useful way to call help if nicheling is attacked by a bearyena or some other predator. 

    • Like 11
  8. On 7/16/2018 at 12:40 PM, Jojo said:

    I like the idea, but we would have to make a differentiation between salt water and river water. Drinking salt water would either make your creatures sick (not spreadable) or something else to show that drinking salt water is bad.

    You are right... ;)

    • Like 1
  9. On 7/16/2018 at 5:42 AM, BlazingCorvid said:

    Since all actions in niche take up gems, this idea might not flow well in the game. However, perhaps you could have a nichling splash another to cool it down and allow it to regain that gem, or a nichling could splash some nichlings in a radius of them. Or, if that nichling jumps into the water, they could get their gem back as well.

    I like that idea :) 

  10. On 7/16/2018 at 12:26 PM, Sheireen said:

    maybe drinking could give a "cooled down" buff for ~1-2 days that reduces the heat a Nicheling has to endure by 1 (and that way lets it have the extra energy unless it is waaaaayy too hot)

    Good idea! :)

  11. Drinking would be a new action that you could do with water. Nicheling could drink only when it's hot. When you drink you would get the cool down effect for two days. 

    Drinking salt water would make nichelings sick, or feeling bad other ways. It wouldn't help with heat.

    I would like to hear a little sound effect of drinking nicheling. :)

    Thanks to:

    Jojo for the salt water idea and Sheireen for the idea, that drinking could give cooldown effect for 1-2 days. (Before that I said that drinking wouldn't take any gems. This idea solved my proplem.)

    • Like 4
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