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GruensFroeschli

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Posts posted by GruensFroeschli

  1. * When building something and there are resources on the ground, the square shows as red.
     * However it's still possible to start building
     * This is kind of confusing. Red implies it's not possible to start building.

    * Took a while to grok that the harvest tool (or build/action orders in general) are global and not per person.

    * Great that it's possible to queue build commands with shift.
     * This feels like from Total Annihilation (or similar)
     * It's not documented or mentioned (or i haven't seen it...)

    * Building two research buildings i expected that it's possible to research two things at the same time.
     * As far as i understand it, it just increases the research speed in a non-linear manner (150% with 2 buildings(4 people)

    * When building buildings with a range (e.g Farm and Mycologist) it would be great to see the range of already existing buildings.
     * Some names seem inconsistent. e.g Farm and Mycologist refer to the place and the person.
     * Consistent would be Farmer and Mycologist, or Farm and Mushroom Cultivation

    * Windows (like the research tree) can only be closed with `esc`. Not an issue, but i was kind of looking for the x to close the window.

    * What does the free workers slider in the population dropdown do???

    * There is food available at my kitchen, but still some people die because they just don't go and get their food?
     * In the end this is what killed me. I had enough food, but people still died

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