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X-auri

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Posts posted by X-auri

  1. While watching some niche playthrough (shoutout to seri >:3 ) I thought up a few gene ideas?? so i just want to share them, and I'll try to draw them up at some point. just for fun

     

     

    Gecko tail/plump tail - abilities

    "decoy" - when attacked by a predator or bird, the creatures tail will drop, leaving them unharmed. to regrow the tail, it costs 15 food

    heat resistance +1

     

    Mermaid tail/finned tail - abilities

    this one was a weirder idea, but basically when a set of legs match the tail (idk what tocall the legs, maybe mer-legs and mer-tail) the nicheling would instead become a strictly water creature, but they can swim farther than anything else

    swimming +2 (or +3)

    movement on land -1

    pretty scales +1 (when near the coast, they could possibly attract more wandering nichelings

     

    Camel body/humped body - abilities

    good for savannah, the camel body can store water, and keep the nicheling cool. Possibly affects camouflage ?? (in a good way, or a bad way)

    Heat resistance +3

    movement +1

     

    Predator eyes -abilities

    Predator eyes have the bonus of allowing nichelings to see exactly where rabbil's are without using their smell/hearing, along with increasing their radius by 1 when in tall grass

    sight +1

     

    soft foot/stalking paws - abilities

    allows nichelings to get right up on rabbil's/moles(boles? i forget what they're called) without startling them, though they lack the strength

    +1 camouflage

    +1 gathering

    -1 attack

     

     

     

    so those are some of my ideas??? just wanted to share. i was trying to doodle them up, but its actually kinda hard to draw in a style similar to niche. so rip, lol

    hopefully I'll be able to give some type of visual examples

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