Remember I mentioned I was going to play with vectored thrust?
This is small and unstable (probably in part because of low mass,) but it works, it freaking works. Thruster rotation looks herky-jerky because I use the impulse logic to slow down rotation so I don't get constant sway with the gravity sensors. 0.2s delay, 0.1s rotation. Less responsive leveling out, but it works better.
Now I just have to figure out how to make it work without gravity sensors, so that it can navigate walls and ceilings.
The drone is attached. Hit tab to engage automatic roaming. Be aware if it comes up against a cliff, if can and will go into an uncontrollable spin.
Guns face backwards because it's fast, and I want it outrunning the explosive units when they detonate.
Cool Nimbatus GIFs
in Discussion & Feedback
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You still have this drone to share? or could you tell me some of how you made it? This is my favorite drone out of this thread.