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Physical barrier shield


Silveressa

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Basically a shield that when active works as a physical barrier, (i.e stopping creatures from moving past it and having collision with the terrain) but doesn't impede hostile weapons .

It would be helpful for planets with a lot of asteroid strikes or when maneuvering at speed through terrain, and perhaps even hold off the direct effect of lava damage (though heat would still bleed through the shield.

To keep game balance it should also not be able to be powered up at the same time as the normal shield.

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As an expansion to this, the shield could absorb explosive damage for a large energy drain, and force of collisions would directly contribute to energy usage. the part could also be used in Sumo, if the energy usage was high enough.

The shield would conflict with standard shields, as stated above, where in the sections where the physical shield and standard shields mix, a red field is displayed, and nothing is blocked, and shields can't be projected through them, creating holes in unoptimised shield setups.

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