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Posts posted by MARO445
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It can attach to multiple parts, this would make your drones more compacted. I got this idea when my drone breaked into 3 parts (It was a bomber)
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This one bites the enemy. Its only me or it looks very agressive?
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This drone detonates a fragmentation bomb in the rival's face.
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I really like this sword.
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It sticks to your drone and start to eat it. A big number of them its a problem to care about.
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They are very small creatures that unify to create a larger monster. When they are near the hive their regeneration capacity is awesome, so destroy the hive first.
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I called it magnet tree. The drone wins without touching the rival.
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It creates a fog that prevents you from see. They shine so you can see them through the fog.
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Engine: It uses fuel to produce power, its way more productive but it uses tons of fuel and also it is heavy.
Reactor: It produces lots of energy but if it is destroyed, the explosion probably will destroy your drone.
Solar panel: Only works in surface.
Steam engine: When its surrounds are on fire, it produces energy.
Energy cell: Can store energy but it cant produce it.
Nitro parts: In appereance its like the other fuel parts but its red (For example). It can be used to travel as twice as fast but it empties three times faster. It can be used with normal fuel to have a key for a speed boost.
Antifreeze: When a thruster is getting cold, the reserves of antifreeze will go down but it will keep them working.
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Heaviness: It makes the block heavier.
Auto reparing: The block has the 40% of its original max life but it can repair itself.
Mini shield: It has a shield that only protects the block's surrounds. (It costs energy)
Armored: more hp.
Fireproof: it cant be burned.
Antifreeze: it cant be freezed.
All of these features could be in different levels to make a new skill tree
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When you break terrain it remains a wall behind it. This block 'glues' the drone to the wall. This could be used with guns to do turrets, with healing machines (That I also suggested) to make a healing station...
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A structure with claws that adhere to ground and enemies. It can be contracted and retracted.
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Some kind of creatures / robots that have their hives / bases in midair to have more air battles.
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Its like an altimeter, but in the x axis.
I just got a super idea:
Using the altimeter and the GPS, 8 drones go to a specific place in orbit (Forming an octagon). Then you activate all the camera blocks that I saw in Development WIP at the same time, so the camera zooms out and you see the whole planet.
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6 hours ago, STM said:
Just my guess:
Randomizer, a logic part that outputs random 0 and 1, probably with an option to set how often to toggle (or not) the output. Think of it as a form of Sample and hold gate with a static noise as input...
Pulse extender:
Has already been implemented in the alpha.
It's called Buffer Gate.
Nailed it
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A randomizer and a pulse extender (It extends the signal a period of time).
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Just ropes and chains. Thats all .___.
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There could be 2 options for this sensor:
- Measure from the center of gravity: For mining.
- Measure from the edge of the crust, even if this is destroyed: for satellites or other orbital stuff because not all planets have the same radius and you want to always maintain a constant height.
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It is
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Hey guys, I made a mothership that can make storms of missiles. Its so cool
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That makes sense
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I dont have the alpha so i didnt know xDDDD
[CLOSED] Win a Nimbatus Closed Alpha Steam key! - GIF competition, Topic: Sumo Battle
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Posted
This one has two fists which can punch (and they do) the enemy.