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Posts posted by Orion The Dragon
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Another idea for this "god mode" could be making the nichelings younger so they could survive longer, as well as removing damage. It could also possibly be able to spawn the different creatures that spawn around your's, similar to Minecraft's creative mode. Another idea could be terraforming or placing trees or other plants. Just all around being able to control every aspect of the game would be awesome!
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The Deformed paw works like this, but possibly it could be for the hind legs.
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I love this idea, it would be VERY helpful on the harder islands.
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20 hours ago, Dinocanid said:
How would finding a nest faster affect it? Would it be something like the baby nicheling is lost if you don't reach a nest in a certain amount of turns?
I mean, half of my current technique relies on them being able to hold it lol.Another idea, if you start on one of the harder islands, then miscarriages are possible, but if you start on an easier island then it won't be enabled
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This is a good idea and would make the game more realistic, but I think it should harm the female by a small amount so you just can't wait around for a female impregnated by a rouge male to miscarry without a cost.
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something like this has already been suggested Here
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I've noticed in my recent time playing, that sometimes the wanderers and rouge males seem to teleport off the visible area on my island, without any animation, and I can't find them in smelling or hearing vision modes.
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This idea was put into the community polls by CatYarn, and it is that it would be nice if we could break the rocks that are on the islands, it could either be a new gene, like a new head or horn type or just a strength-based thing.
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1person !
in Feature Requests
Posted
The " strange B" stands for beta, and while this would be an interesting idea, it would be incredibly hard to implement into the game. And also please work on the grammar in this, it is incredibly hard to understand.