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Posts posted by IncarnationOfBoredom
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12 hours ago, oof.zip said:
I've been wondering about this feature recently and I'm so glad someone mentioned this. I think it would definitely add a more realistic and hard aspect to the game!
Thanks! Not many people seemed to like it and it was bringing me down a bit.
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On 6/15/2018 at 4:20 PM, Orion The Dragon said:
This is a good idea and would make the game more realistic, but I think it should harm the female by a small amount so you just can't wait around for a female impregnated by a rouge male to miscarry without a cost.
I love that idea!
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On 6/15/2018 at 4:46 PM, Dinocanid said:
How would finding a nest faster affect it? Would it be something like the baby nicheling is lost if you don't reach a nest in a certain amount of turns?
I mean, half of my current technique relies on them being able to hold it lol.I was thinking that everyday a random chance is rolled of a miscarriage, and thus if you wait a long time it's more likely to happen.
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I thought it'd be cool that if you have low fertility your nichelings can have miscarriages. Maybe you could also have miscarriages with immunity issues as well like how in real life incest can lead to miscarriages. Although I'm thinking it should be a rare occurrence, as to not annoy some players.
Please don't forget to upvote this if you like the idea, I'm pretty new to the community.
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Can someone help me? I have way too many game ideas and not enough saves room, how can I have more than 5 saves?
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I hope that you make the female peacock tail just be like a tiny little nub with feathers, that would be adorable.
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On 6/2/2018 at 3:10 PM, Jojo said:
I'd love that, though people might like it as a feature to toggle, as to make the game not so difficult for beginners or people who just want to relax
True, but considering that rogues usually are very weak, and you don't have all that much reason to attack wanderers, it'd just be a matter of making sure you don't attack powerful wanderers mostly.
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I know where you're coming from, but it is highly unrealistic... And this game is about realistic genetics, after all. Maybe instead of changing the gender of babies born it just sends more male or female wanderers your direction depending on the tribe size and the gender ratio?
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I'd love to see wanderers and rogues defend themselves like Adam's tribe does. It'd be a lot more difficult to defend your food sources from wanderers and to defend your females from rogues. And after all it is more realistic.
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Community Voting results - These features will be added in the next update!
in Announcements
Posted
They probably mean you can make custom names for your nichelings to generate with, rather than the standard ones they're randomized with.