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Spacestar TheThundersuncat

NicheMobileTester
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Posts posted by Spacestar TheThundersuncat

  1. 5 minutes ago, orinz said:

    where should i look when u send it?

    I did. On mobile, you will get a notif in the the top right corner

    Screenshot_20200421-195950_Chrome.thumb.jpg.53947212789264870db6a835ce4f6af6.jpg

    Which you can see when hitting the triangle. If you tap on "Crossroads", it will take you there by default.

  2. 5 minutes ago, orinz said:

     

    k thx. i'm happy to take dem extras dat u can't store (idk how to not sound greedy or corny in situations like this)

    Don't worry. The problem you will run into is that lair space is pretty limited. You can get free dragons here, too:

    https://www1.flightrising.com/forums/raf

    The Raffle forum. I'm asking as you'll likely have to remove your least favourite dragons very soon by the dozen. 

  3. 20 minutes ago, orinz said:

    also 

    what is the species and where do u get/find the bone looking wyverns above the dark dragons? 

    Banescale. They're the newest ancient breed, but down to normal prices by now. If you want one, I have bunch of hatchlings 

    Screenshot_20200421-192849_Chrome.thumb.jpg.41466db35929afe991ebd406e70b7974.jpg

    Three adults

    Screenshot_20200421-192914_Chrome.thumb.jpg.798ce95ff99cfaa3e7f9e2f598ffb3cc.jpg

    And these two

    60598549_350.png.4559d87222df629ae1ecb75e46a52a31.png

    60663342_350.png.77ed9b8f15017e60b0ad01eb01a1c321.png

    That I don't really need. Pick one or two if you like any of them, but always check the adult form first:

    https://www1.flightrising.com/lair/513970/1735465/2?name=&type=undefined

    In the bios.

  4. 1 hour ago, Dysfunctional Numbers Foxy said:

    yyeyeyeyeyeyeyeyeyeyeyeyeyeyeyeyeyeye I love frogs-

    I will be crafting a poison dart frog this night and a horned one tomorrow.

    21047.png.a78e56c412d28225926638bd3aabdbc0.png

    21059.png.afb7ca212738023687ee30f990285a0d.png

    It takes forever. After that it depends a bit on which materials I can get. So don't think I forgot if you suddenly find another one in days from now on, haha.

  5. I suppose that's the curse of having banescales in every colour of the rainbow.

    So, projects you haven't seen. 

    1606799470_60752700_350(2).png.73a56daabae00013b6e22434cad06230.png

    Literal 4g fodder

    55606285_dragon-2020-04-21T184328_991.png.9ceae6310f4736adc27f95b874eef036.png

    Might get wrath506982583_dragon-2020-04-21T184331_749.png.5ae826e9ca3ca70ddca8d6177f56e2a7.png

    303224359_42949179_350(2).png.6aecd6a92433f0bf6545ddd5eae5661a.png

    100g + whatever a level 16 Baldwin will cost.

    1743540413_dragon-2020-04-21T184310_761.png.53a07f1438e6ef6a28633ff31b06f40c.png

    For the spookiest derg. And my reward, I suppose. That's... 44 dragons.

  6. 1 hour ago, Lazukii™ said:

    59383561_350.png?mtime=XprSxQACuF452704545_350.png?mtime=Xp7T2AACkEU

    well i guess i can't even afford that primal anymore, those 150 gems went on yet another breeding pair

    An extremely gorgeous one, though! I might buy a hatchling if one ends up male. 

    • Paw up 1
  7. Does someone want free frog apparel pets?

    I'll by trying to level my Baldwin from 11 to 16, so there's at least one every night. 

    Unlocked

    21045.png.893225f455883d83d8464357e9e866b1.png

    21059.png.a56d7434a8a691a79b97ce7a679b832b.png

    21022.png.99971ae55655f052dbcf6abd8ef59968.png

    21047.png.95e6dcfa860b039163fdb60d132e9a14.png

    Somewhere in forever: 

    21010.png.58e109f136df68c21314453476aaa7a7.png

    21046.png.a8664e0c02fece9b5b9eca3533dce499.png

    I be selling the rest to craft more.

    22167.png.acf2d584c91169d28682effc61992d81.pngI'll be weeks till I can craft snaked and such

    22166.png.9b36104a3c4985ea005f04a8eaadbf76.png

  8. 15 hours ago, Applesauce said:

    I see your point and that morphing into frogs thing sounds annoying. I didn't think the type of mutations depended on the environment. I still think they should add them back in, but they should be completely random, despite what biome your in. So your could get gills in the burning savannah or lean body on a snowy island. Also you should be able to decide how rare mutations are in the sandbox settings. So say you want to make a specific percent of your nicheling be born with mutations. You want around 1 out of every 40 nichelings to be born with a mutation. You'd enter the ratio of Mutated nichelings (1) to the number of normal nichelings (40). Of course, this is only a chance so not every 1 out of 40 nichelings with have a mutation. There might be 2 out of 40! Or none. The conclusion is that you can customize the ratio of mutated nichelings to non-mutated nichelings. You could do 1:40, 0:0, 2:50, or if your crazy 100:100, which now that I think about it is the same as saying 1:1. 

    Yeah, I loved the first versions with a few random traits here and there, but the experimental mutation update was a mess. It's surprisingly hard to get right if you add causality to happenstance. Or just simple issues like age increasing the chance for bad genes. 

    I'm just actively against standing on a beach tile and getting bad hindlegs. Specifically. Quickly. Stripes staking up by clearing grass? Cool. Normal paw getting webbed after swimming? I... guess. Random eye clour? Finally! But some parts just went overboard. (Please note: I don't remember if that gave you webbed paw in the experimental version, these are made up examples). 

    Or, well, to the point, whether it's active or random, there needs to be some line in practice. I've used consoled random genes for challenges. It can be a lot of fun. But it depends if you want that as a game mode, in the type of idea you're after, or adding details to the game. 

    If it is a game mode like blind genes, logic limitations don't matter as much. If it's not, I'd expect to see medium body produce lean bodied offspring occasionally. Allowing that on heat body would break the game (again). 

    Meaning, I can't say I'd prefer one or the other. Having some new life added to the game would be great. We only have one challenge mode, why not another? ... but crossing these two has been bad. It just turns out better if you go all in one way or the other. I'm glad that it didn't stay, though the game could have been better if they'd went in a clear direction.

    • Like 1
  9. 16 hours ago, Applesauce said:

    I wish we could still name the animals. Then I could name all my dodomingos Suzy. I'd have an army. 

    I think the random mutations should definitely be added back in, 110%. People who don't like it can just go into sandbox settings. I don't remember ever having random mutations, but it sounds like fun. Especially for someone who doesn't use the mutations menu. You could totally make this a topic in the featured request section.

    Nope. You can't ever stand near the beach again without them morphing into frogs. Or even move through a biome stripe. It had many good features, but many issues. 

    Randomly getting derpsnout and blindness, breeding non-stop just to keep the right genes ruined any role play for me. It's better challenge wise, but, ugh. That one specific version was frustration incarnate, even if reasonable mutations would be amazing...

    (Edit: the "it" really was the experimental mutation system. If that is unclear.

    I don't know, but the major issue was that you had no control and slight exposure would drastically alter your skillset.)

    • Like 1
    • Paw up 1
  10. 2 hours ago, Lazukii™ said:

    I mean, they did gift me the entire set of night sky silks a while ago and they do seem pretty nice at least-

    i'm more concerned about that one scroll priced at 2500g

    Pfffft. That's only 2430g, or 3571% more of what I got mine at. 

    But there's one of these by most scrolls.

    • Like 1
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