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Posts posted by Jeroeno_Boy
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4 minutes ago, Dargin said:
op as in huge damage for large groups of enemies? it'd be what it was designed for, with quite low damage to the enemy, but it would charge the enemy, which would then zap another nearby enemy and deal damage, transferring energy in the process. that enemy can then zap another enemy, and so on, but with decreasing intensity, and groups of enemies could get saturated with charge and stop zapping.
Lightning is cool 😛
ah i see, but i think iw would still be greater as a seperate weapon, but thats just my opninion
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18 minutes ago, Fire209 said:
I like some of the ideas here, like maybe this purple resource could be used for quantum or spacial-esque upgrades, like as you said, a quantum shield, a short teleport that consumes energy, and other stuff, like maybe a short-range resouce transfer?
thats a great idea! transfering resources
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Lightning should be a weapons, not a element (else it can get too op) Acid, already suggested by other but in a better way, Magnatic, could be done that a small bullet sticks to enemies and then attracts other enemies.
So would be cool ideas with slight modifications
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would be nice but im not down for it, its not very hard to make big drones that dont fall apart. if you have problems with this then just practice more.
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Quick overnieuw:
If you have seen the guardians of the galaxy 2, there is a part in the movie with "quantum meteors" these meteors teleport short distances or "go to the 4th dimension and back" anyway, this would make for a crazy hard planet if the ground coult teleport in its atmosphere and fall back down. in defense of yourself there could also be a new defence mechanism that prevents rocks to spawn in you, its kinda like a shield but "in the 4th dimention"
Planet theme:
Colors: purle and gray? idk what looks best for this thing
Added part:
- Quantum shield (defence mechanism that prevents rocks to spawn in you, its kinda like a shield but "in the 4th dimention")
- Quantum shooter (shoots bullets temporarely in the 4th dimenstion so it can shoot thru small walls)
- Quantum storage transferer (can transfer resources in a short distance) By: Fire209
Extra difficulty: Pieces of the ground teleporting randomly and falling back to other positions
Resources: Yellow, red and Maybe a purple resource?
Missions: Destroy transmistter (has more protectors and also a 4th dimension protection), Destroy planet? kill the giant monster(3x bigger than the hammerhead and has some special abilities), Destroy the quantum hives (basicly bee hives but pruple and more dangerous and cant travel in 4th dimenstion but can shoot in it)
I think it would be sick if this got added to the game, and let me know what you think of this idea
If this post has a lot of spell errors, i have dislectia so you know
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would be usefull but in KSP you only realy have 1 direction to go in. and here you have 6 (up, down, left, right, rotate left and rotate right) would be a lot harder to calculate
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would defenitely make it more fear
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Very cool
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"i dont like it, i love it, love it, love it, ohoh, so good it hurts, i dont want it, i gatta gatta have it, ohoh, i cant find the words it just go (tututududu tutudududududu) i dont like it, nono i love it" song Flo Rida, i fought it would fit in well
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i wanna see the ground BURN and then make it slippery LD
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2 minutes ago, Lurkily said:
I created a factory that just keeps making high-altitude orbiting drones with downward-firing ice rockets. Magma is irritating, but surmountable by various means. You could also use a factory to drop wide-spraying cryo-sprayers beside a geyser.
But yeah, the collection quests can be rough. At least notify us when there aren't enough left to complete the mission.
usually there are enought but i just dont like these missions, i have learned a lot since i post but i still dont like them even dough i can do them way faster now
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8 minutes ago, Lurkily said:
Put them on the other side of a factory, use an altimeter to get them to the right altitude to pass over your hopper, then let them fly themselves home.
Sick idea, ime try that on my next project
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When i clear out a planet, i usually harvest everything from it, but it would be waaay coler if bots can do this themselves.
What would be changed/added
Container full signal;
distance sensors can detect resource;
directional sensor can track towards the nimbatus;
directional sensors can detect resource from like 20 meters
Thats all i could think of rn and i would greatly apreciate if this got added, great love to the devs ❤️
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why dont you make your drone faster?
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i didnt fought this was a needed thing until i read this.. now i want it very bad
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Just add the timer already, i sometimes build drones with the 25 block limit in mind (so it doesnt get slow down on some systems) and needing 2 NOT gates and a buffer gate isnt realy helping with that...
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i think this would be too OP, they removed the "glitch" for a reason. and you can always play the demo
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Great idea!
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Maybe acid can be used to kill bugs faster and destroy the terrain faster
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Ok, i apsolutely hate the oil barrel missions, not that they are hard, but they are just sooo annoying to do, you need to restart the world like 4x bcs a cannon destroyed crates and you cant find more :/. after like 4 times doeing these missions they are already very boring. there are only a few different techniques that you can realy do that are useful. you cant play with explosions cuz you will blow up a barrel, none of the grenade launcher with minigun mode :( [<--- my favo weapon + upgrade]
Now lets talk about the lava planet freeze mission... Its even worse than the oil barrel one, you need a fast ship, good lazers and perfect timing. or else they heat themselves up again. Something that can fix this problem is making it take longer for the fulcano things to heat up, or that it doesnt instantly explode with lava.
Beside the negative things, i realy love this game, its like the only game i played since the release. Very great job on this game devs! ly :D
Enemy tracking
in Feature Requests
Posted
So if you are like me and like big powerfull guns, then you probably wanted an auto aiming turred with fixed weapons (you probably didnt but i want k dont judge me) in the sumo arena the directional ball can track the other enemie. but why not in the other missions?
Requirements:
- Beeing able to set the sensor to attack closest, furthest, weakest or strongest (doenst track hives, only things that can shoot back)
- Must have clear line of sight
- has a changable range of about 5 - 40 meters
- has 3 outpust: turn left, right and shoot