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stuChris

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Posts posted by stuChris

  1. i was more thinking the feature would be great for automated turrets. currently you would have to use several distance sensors, and it makes each turret extremely unstable, pretty much no matter what. with this, that would be much easier, not to mention more accurate. as for missiles, i think it would still work, as long as the first, maybe second missile killed the target. perhaps a difference between "enemies" and "stationary enemies" would help that.

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