derpy2003pb
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Posts posted by derpy2003pb
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Ok. You do seem to be a nice person and have very extensive knowledge of the game. The devs would be lucky to have a person like you.
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Ok. That sounds great! Also, just wondering, are you a nimbatus dev Lurkily?
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18 hours ago, Lurkily said:
What you're describing sounds like a very good sandbox game. I suspect that, given what the devs have said about their desire to implement progression, that game is just not Nimbatus.
DANG
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YEAS! I’m so happy to hear that!
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3 hours ago, Alpino_WILL_STEAL_ oats! said:
NYAHH! Progression is fine the way it is! Players should be able to build what ever they want from the beginning
That is what I’m getting at. Players who are still learning the basics can decrease the difficulty while more experienced players can challenge themselves with higher difficulty levels and have more enemies to deal with like the old players had to in earlier versions of the game and bee swarms of 30+ bees. I just want to give my OP drone a true challenge as it can cut through the current enemies like budda.
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Ok. I didn’t know that something similar was already planned. Can’t wait to see it get implemented!
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I just want to make a “moon rover” of sorts. But I need wheels that have traction on the ground. Please, devs, add wheels.
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I think this is a great idea.
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I would like to propose an idea. As I have made some pretty OP drones (try searching “OP SNAKE MK 3” in the steam workshop, which I hopefully will upload later today). I have found the current missions to be WAY TOO EASY! There needs to be some sort of difficulty setting for missions that players can adjust to their liking. It could range from small swarms of ~5 enemies to swarms of ~30-50+. Also, just a random tip: use shotgun (basic blaster + upgraded shooting speed over time + (optional) energy saver upgrade) with magnets to make a shield of bullets and then go really fast at one of the clouds of enemies then, using the magnets, repel the bullets forward. This creates a fast and deadly wall of bullets, ultimately destroying the swarm. That’s why I say that the game is too easy, I just destroy my opponents with ease. I need more of a challenge.
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I agree. I’m mostly hoping for local hosting so I can play with my friends without having to deal with hackers. Hackers just kill all the fun in games.
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I would like for there to be some sort of keyboard display in the drone editor that highlights which keys are/aren’t used. That’s all. Please upvote.
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I already started a similar topic, but thought it would be good to start a fresh one. I think there should be a way to play with friends and/or other players via internet. People have told me that sumo fights are exactly that, but I disagree. In sumo fights, you’re playing against someone else’s drone, but you only get to watch, so you’re not actually playing. Also I want to be able to do it IN REAL TIME, not against a computer.
I guess what I’m trying to say is that Nimbatus, a singleplayer game, gets kinda boring and lonely because players can’t play with each other. I just want to be able to play with my friends in this otherwise awesome game.
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1 minute ago, Lurkily said:
I'm sure people would be responsive to a new topic, if you want to open one, about what they hope for and expect from the racing update.
ok
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Just now, Lurkily said:
The racing update is on progress. That's probably a subject better reserved for it's own thread, but you can check out some updates and videos from the upcoming update over at the Development WIP thread.
ooooo! My OP drone will do quite well I think
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To see and try the drone for yourself just look up "OP SNAKE DESTROYER" in the steam workshop
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4 minutes ago, Lurkily said:
I know. I just wanted to touch on the times that the joke could actually be true. Sorry for the confusion.
oh, ok. got it. also, I wonder when the next Nimbatus update will be. I kinda am getting bored of the same old missions every time and getting them done super easy with my OP drone that I spent well over 24hrs of gameplay making. just a random thought.
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10 hours ago, Lurkily said:
I'm guessing it's not the flavor. If the scanner caught it, then it's probably just a false positive they had to verify. If it was caught with trace detection, by testing swabs, then the flavor is more likely - some things use the same chemicals or explosives that chemicals contain, or just molecules with similar properties in some ways, and they can also cause a false-positive. If it were caught at that stage, it could easily have been the flavoring that did it.
It was a joke and I did not mean in a literal way.
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6 hours ago, Lurkily said:
This is tricky because I don't know the foodstuff in question (plain old goldfish crackers, with cheese flavor-dust?) but we have several methods of detecting explosives. Our scanners operate largely on density, making a vague judgment of what MIGHT be the right density to be something explosive. In order to reliably detect any explosive this way, we do have to put up with a certain amount of false positives on things with a similar overall density.
If I had to guess, I'd say that some of them got crushed to powder, with a higher density than intact goldfish crackers. Maybe it caught that bag at just the right position and angle to mistake it for more mass than it actually was, or maybe that cheese flavor really does change it enough to make the difference.
Wow. Maybe they were "bursting with flavor" just a tad bit too much?
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10 minutes ago, Lurkily said:
What I'm saying is that, because my objections were to co-op, I have no objection to the competitive game modes.
ok, so maybe not that kind of co-op. oh well, my main objective is to be able to play with a friend
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ok, but that is what I am suggesting should be added. ManTheMister, I agree, sumo does get boring after awhile. That is one of the reasons that I want to have this stuff added. In my opinion, it will make the game a lot more fun.
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maybe there could be like missions where its like hide and seek? or see who can survive the longest w/out taking any damage? capture the snake egg or meteor dodgeball? asteroid mazes? space station defense? etc.
stuff like that. I just wanna be able to play the game with friends, OK?
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I know, that is what I am trying to suggest. A different game that is separate from the single player with its own missions.
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well, I was thinking it would be like just using drones to do new types of missions with friends. It is just a suggestion of something I'd like to see added to the game.
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Hey guys! If they do add this, I have a suggestion on how to avoid being clobbered by asteroids: use magnets. they deflect bullets and push away asteroids. Just make sure you have a lot of batteries.
More challenging missions
in Feature Requests
Posted
I couldn’t agree more