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Cacoastrum

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  1. I'm only adding this one because the other suggestions I thought of, like adding multiple-support-connections to parts for greater stability, were already taken. This is by comparison only a small issue; the arrow in the editor points to the right, but I usually build my drones to have up-down symmetry, so the thrusters always get the wrong key-bindings by default (assuming I use the standard WASD keys for movement, which I do). I like this game.
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