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Wanderer

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  1. I have been loving this game demo so far. One thing that has been occurring in both my playthroughs is that once I reach day 15 or so I run out of workers for doing stuff. I need workers to gather everything, build stuff, etc. Having people to do things is vital because you have so many buildings to account for and if you want faster research speed you build 2 research huts. In my second playthrough I found 2 batches of medium poison areas on the paths. Both paths, north and south, had the poison spores in it both times I found them. I only found one group of workers on paths. I slowly watched my finite materials (and even farms!) succumb to poison and many workers were being poisoned. I only had enough workers for 3 harvesters in the workers hut and everyone else had jobs. I had about 27 villagers which was going slowly down to 24. I had to manually take workers off their jobs so they can go get healed as they were not doing it themselves and then hope they go back to their job. I have to either abandon this playthrough or slowly watch my village fail. I do not want to micro-manage so much. My suggestion is that to have the workers know they are poisoned so they go to the doctor hut and also to have scavenger parties find more villagers. I found only a single villager from a scavenger party. There should be abandoned towns or villages where you can send parties to get 3 or 4 villagers.
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