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z0mbiesrock

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Posts posted by z0mbiesrock

  1. On 7/23/2019 at 10:33 AM, Micha said:

    There are individual limits for each weapon, so we could already tweak those settings.

    I think we need to rebalance all the upgrades at some point and also add new weapon and ammo types. I miss the spark throwers and snipers :NumberOfProjectiles:

    Perhaps significantly increase those limits so we don't feel that an upgrade is wasted?

    Also there is a cap of 10 of a single part, so it feels wasted to get a capped part as a mission reward (Two thrusters/batteries when you already have 10 of that particular part)

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  2. WHAT DO YOU THINK THAT NIMBATUS SHOULD HAVE NEXT?
    1. New Blocks

    a proccessor (For compact logic): To balance the processor, it should require energy to function, and complex logic would be more energy-expensive.

    2. Movement

    Gimbaled Directional sensors(For aiming): Useful for making turreted weapons aim towards where the sensor is pointing to (e.g. the nearest enemy, opponent drone core for PvP combat)

    3. Cosmetics

    All blocks can be colored: Adding cosmetic blocks would mean adding more physics objects, which leads to more lag. Coloring the blocks is more than enough for the current physics engine to handle.

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