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Wayvon

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  1. For larger weapons, they should require more energy and have better damage, but have slower turn speed and weigh more. Maybe larger weapons could give you 4 slots for the tech tree, but you couldn't use the energy efficiency modules on it.
  2. Could we have a large railgun, maybe a bigger base than a small cube, and have it so it has a charge time to reach full power and deal maximum damage. It would have high damage and require energy to charge, and when at full charge it could penetrate through small enemies or the shield guys in the testing area. Would be cool to see some weapons with a larger base than the 1x1 all of them have right now.
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