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Ability based roleplay


Stagmole

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What happens in this roleplay is based on your nicheling's abilities. This is kind of 'turn-based' roleplay. I'll explain more of this in the rules.

 

To join:

You'll have to send a picture of your nicheling you want to join with. It should also show It's genes. If you can't send a photo, tell it's genes and name. You can also join with male and female. Your pair/nicheling doesn't have to be real, but genes should be in game, so don't do any "fairy wings" or "dragon tails". 

 

Rules: 

Movement: Move in the map down below. (Map will come really soon.) You can move just as many tiles as your animal has speed.

Other actions: Like in game, your animal can do 3 actions a day. A New day start when all the players have finished their 3 actions. Your nicheling's genes affect on what actions you can do. This works as in the game. If you have 5 strentgh you do - 5 damage and so on. So genes and abilities work as they do in game. If your nicheling collects food it goes to its own food storage. Nicheling eats 1 food every night as in the game. If you want to have babies, you have to go to the nest and wait till the morning to have the baby. Remember that having a baby also takes 1 action. More about baby's genes later... 

More about the map: There are no nesting materials to collect, so if you want to have babies you should do that in permanests. 

Companionships with other players: You can be mates with other players, but you have to ask them first. Your babies are taken by you or adopted by someone. If not, they turn to NPCs. You can also attack other players. If you want to, you can create tribes together choosing alphas (eat first), betas (eat after alpas) and omegas (eat if there is still food left 😢) Tribe's alphas can ingore and accept players to join their tribes. They can also ask for new joiners. All nicheling's in the tribe use the same food storage. Nichelings in tribes only attack other nichelings outside their own tribe. There are always two nichelings to start a new tribe: alpha male and alpha female. 

Death: Every nicheling has a day counter in their profile. Every day their age will go up with one. Always when nicheling takes damage it adds nichelings age. (Hard to explain... ) 

For example: Age: 5 days (takes - 5 damage) = Age: 10 days.

 

Every nicheling lives 50 days in this roleplay. They are babies for 3 days, children for 5 days, teens for 6 days and adults for 36 days. Nicheling dies when it reaches age 50.

NPCs: Roleplays moderators can move prey, enemies and rogues (NPCs). You can hunt/attack animals if you move on tile next to them. Moderator tells where prey moves on the map. They 'play' with NPCs. (Attack players with them, move them and decide will they run or attack.) New NPCs are always spawned by a moderator. Moderators try to play wisely, and keep the prey alive, but still be a challenge for the players. 

To be a moderator: Read all the things about NPCs ^

Send a message where you tell you would want to be a moderator. 

 

P. S. Sorry for my bad english...

 

Tribes:

None

Characters:

None

Moderators:

Stagmole - moderator of all the NPCs and all the other stuff

 

 

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An example for moving and doing actions:

DukdukdukTheTester

Moves to tile A5. Collects some berries.

(this nicheling has 2 collection ability so... )

+2 berries to the food storage

And If that nicheling would be real it would save one action to do it later. 

Nichelings can also say things (wow) 

DukdukdukTheTester:

Do you really think so? I am the alpha of this tribe!

And if they think about something... 

*What a beautiful day.. * 

* can also be used for non-roleplay actions for example:

*wags her tail and smiles*

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