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my new abilites ideas


giugirl

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based on my new gene ideas here's the description for each new ability for the nichelings:

- alarm screech: allows to the creature emit a loud and intense screech that will make every nicheling in the player’s tribe receive a effect that will allow to them do more 2 moves (so new effect and would be called “adrenaline”) that will allow to give them the chance of fighting the enemies or any approaching threat while the other nichelings can move away to a safe place. (based on animals that emits loud noises to alert it's group members of danger)

- paralyzing howl: with this ability, the creature can emit a howl makes one or more enemies stunned for a day and to enemies with strong hearing it’s effects doubles (2 days).

- gnawing: allows to creatures harvest nest materials and food (ex: for nest materials: tree barks, twigs and vines; for food: wood living insects, roots, edible sap/syrup) on dead trees or dead bushes and fallen thick log trees. (based on rodents and lagomorphs as well the fact that some animals can find food inside of the wood or use the same to build nests/burrows)

- sensorial support: allows to blind creatures interact with the tiles by using other senses as their “seeing eyes”, this ability only works on blind creatures.

- seeding: allows to the extra coat of fur automatically fell off from the creature’s body when in hot climate biomes and in normal/regular climate biomes the option to shed it (by clicking on the creature), so in both options it can provide nest materials (of course the wool/thick fur and it’s materials points are 5 to 10) but the extra coat of fur will only grow back in a certain period of time (every 2 or 3 days) if the creature are in a normal/regular climate biomes and will instantly grow back if the creature comes to cold climate biomes (it cannot be shedded while in cold climate biomes and won't grow while in hot climate biomes), depending on the gene of the part it can change some of it's stats temporary (ex: cold resistance becomes heat resistance) while in shedded/summer coat state this ability is temporay disabled until the winter coat grows back on the creature. (based on animals that use their own fur as a option to build nests)

- bioluminescence (my version) : allows to the creature emits light that has a chance of 50% that will lure certain small prey entities (based on animals that use bioluminecence to attract it's prey then attack them)

i hope to this helps as well inspire others in the future, specially when the game updates!

if anything needs corrections or improvements tell me!

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here's my gene ideas with those abilities: 

- with the gnawing ability:

- with the seeding ability:

with the sensorial support ability: 

- with the paralyzing howl ability:

- with the alarm screech ability:

 

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