I got the frame skip feature idea from Terraria but i'm not sure if it can be implemented in Nimbatus. But I believe that this feature will help people with potato pc's to run the game smoother since it only needs to render some of the frames. Furthermore I think this feature will help Nimbatus achieve a step closer to realtime multiplayer because frame skip also allow helps prevents the game physics to be desynchronizes.
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Bgabri
I got the frame skip feature idea from Terraria but i'm not sure if it can be implemented in Nimbatus. But I believe that this feature will help people with potato pc's to run the game smoother since it only needs to render some of the frames. Furthermore I think this feature will help Nimbatus achieve a step closer to realtime multiplayer because frame skip also allow helps prevents the game physics to be desynchronizes.
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