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Posts posted by Mulan the Cat
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24 minutes ago, Spoopy Bottle said:
really need to sell her
I don't have room for an adult right now, or I'd buy her.
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I want to start a brand new proper play-through (not like Achievements).
However, I'm too picky with starter nichelings and rules and blah blah blah.
So send me a nicheling, goals/optional rules and mandatory rules.
The rules can be pretty much anything but if it is too difficult/complicated I will ask you for a different rule.
Also know that I will be randomizing the genders and recessive genes of the nichelings you send me, so they might look different.
I'm going to regret this...
8 Spots total with 5 open.
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7 hours ago, just a lonely loaf of ace said:
On Hard and Killer, it could affect the strength of predators too! Also, on Easy, there could be no birbs! And maybe on Hard and Killer, your Nichelings eat more than one food every day? Like 2 for Hard and 3-5 for Killer or something like that.
Good ideas! I always set predator damage way up because I think it's more fun that way.
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On 10/22/2020 at 1:36 AM, Eriewmatay said:
So... if the pub is full the animal dies?
Niche just got a bit too real for my liking.
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Look at me! Having all the ideas today!
Anyhow, I had the feeling that we have quite a lot of... suggestions in feature requests forum (my bad ideas among them).
So what if we had a monthly community voting system so that every month the top suggestion would be added to an exclusive list? And from there the developers could reject the more impossible ideas. I think this would make it easier to see what members want on a monthly basis / if the members could only choose one suggestion what that would be.
Another method of having this work would be to have the developers skim through the suggestions and move them. And then each member could only vote on one.
There could be a rule that any suggestion with under 20-50 upvotes can't be voted for.
I know this all sounds confusing - and it is - but I'd like to see a more dynamic forum for the features requests.
And we all know Americans love voting.- 2
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I'm sorry if anyone has already suggested this, I'll hunt through the suggestions later.
Anyway, there can be four modes: Easy, Medium, Hard and Killer
On Easy baby and child nichelings do not require food and wandering nichelings are free to invite to join the tribe.
On Medium, everything is the same.
On Hard predators get a +1 bonus to sight, wandering nichelings cost 10 food.
On Killer all predators get a +2 bonus to sight, wandering nichelings cost 15 food and mutations have half the chance of effecting offspring.
I hope that most of this is relatively easy to do, I might add some more things or change some things. I don't know...
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I need a page to keep track of the islands I've been at to get Globetrotter.
So far:
Tiny Green
(easy) Grass Adventure
Archipelago
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Hmm... when you die as Adam on the first island and restart, you restart as Adam...
Did not know that!
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Because of how achievements have been a bit unreliable in the past, I decided to see how many I could get without cheats and in Story Mode!
*this will include spoilers of a hidden achievement*
List of steam achievements possible to attain:
Sweet Sweet LoveSurvivor
Two for the price of oneHaremHomecoming
Globetrotter
Albinism
MelanismAdam's CurseCopy / Paste
Ruler of the Mountain
Ruler of the Savannah
Spring Fever
Catching Nemo
Still Alive
Archipelago
Darwin AwardIce Age
Natural Selector
Back into the sea
Root of the Problem
Hybrid
Family Reunion
Perry the Platypus
Never gonna give you up
Prehistoric Hunter
Racoon
Erose
Seri Pixel Biologist
EmmaUniverse
Purr-pawed for War
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Wolvden!
in Off Topic
Posted
I got the battle error and the trade error.
Once Wolvden is back up and running, I'm going to make a second account on a different email. (Don't tell anyone).