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Mulan the Cat

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Posts posted by Mulan the Cat

  1. 3 hours ago, Clover said:

    (things have changed here-just think of it as a new 'book')

     

    Knowing they could no longer stay, the tribe left, leaving behind the lifeless corpse of Birch and the horribly disfigured Hawk, who surely didnt have much longer to live in the condition he was in.

    They arrived at an island not much different than the last one.

    Their new lives would begin here, and maybe finally, FINALLY, they could be at peace.

    We all know that never happens in these stories.

     

    500221597_Screenshot(514).thumb.png.d3976ef014c76a6f262019c8bfe2feb0.png

     

    (on another note, who should the tribe's next leader be?)

    Hmmm.... 

    Maybe a female? Since it's only been males before now and that's not been going well. 

    Whoever they are could drive the tribe to hard to move onto new lands, or drive them too hard to gather grass (since so much of it is regrowing), just as an idea. 

    Raincloud looks very well suited to the climate. 

  2. On 5/19/2020 at 6:14 PM, Sky said:

    so this gal Gale was pregnant and all the sudden fire came up under her so everyone's like "Gale's cursed and her unborn kid is too and probably her other kids and definitely her mate" so they killed her and her mate and put her other kids on guard watch. however, the Child of Fire had already been born by the time Gale was found and killed. meanwhile, a boi named David finds an abandoned baby and names her Rossita, not knowing that she is the Child of Fire that the tribe is convinced has the power of fire. other side of the island, the Fire Siblings' guard falls in love with the Sister of Fire, Dove, and mates with her, claiming to their dying leader Kinekka that it's a wanderer's child. After Kinekka dies, her daughter Jennkieka takes over, and decides that one of the Brothers of Fire, Mibita, will her her mate. Meanwhile, Rossita becomes a teen and finds some fire and loves it. (She does not control the flames; this tribe is really gullible and she's their second fake goddess.)

    unfortunately, Jennkieka and Mibita's children will not live happily ever after. Mibita is secretly eViL and does not want this Tribe to continue; thus, he plans to kill (secretly) any daughters that he and Jennkieka bear.

     

    and thus ends the sneak peek into the stories I make up when I'm playing my own little tribes. lots of drama...

    This is what I get for reading the second page first. 

    • Like 1
    • Confused 1
  3. Start on Deep Jungle killer island. 

    Sandbox Settings:

    Ages:

    • Infant: 3
    • Child: 3
    • Teen: 6
    • Adult: 24
    • Pregnancy: 6 

    Damage/Healing

    • Enemy: 3
    • Environment: 3
    • Hunger: 3
    • Healing: 1

    Gameplay:

    • Food: 15
    • Nesting Material: 0
    • Tribe Limit: 36
    • Blind Gene Mode ON
    • Unlock All Genes OFF

    World Settings:

    • Friend Meat-Eating Plants OFF
    • Harmless Termite Hill OFF

    Genes:

    image.thumb.png.2d8b8cd70403c4ae7512fd4b11c8dd0a.pngimage.thumb.png.f10f18934145aafad4cbdae970cca12c.png

    image.thumb.png.8702eb8f32b766c522b5112ac3bba5c2.png

    image.thumb.png.31a619a9d871f2fc558acedbf2277547.png

    image.thumb.png.4774f1325e8a4eace43aa251f9957786.png

    image.thumb.png.80b39d79412f646a1cb17bc1e0d527c7.png

    Story:

    • Criteria detirmines place in the tribe (see below)
    • There are three bloodlines: Stealth, Vibrancy and Ferocity, each have their own criteria and leader. 
      • Stealth is ruled by a female Queen
        • They never clear grass
        • They do not eat from stinky fruit trees unless they have rolled in mud AND have stinky tail
        • Only the royalty can fight apes (Queens only fight if they already have an heir)
        • Queen can only have one daughter (her heir)
      • Vibrancy is ruled by a male King and his queens
        • They try to nest in trees or on stumps if they can
        • The King has two princes, these may or may not be related to him. The King and the princes are the only males allowed to breed. 
        • The King and princes are often challenged (see below) 
      • Ferocity is ruled by the strongest (male or female)They mate for life
        • They will always fight apes. 
        • Their Ruler must beat at least three challengers before being accepted. 

     

    Criteria for place in the Stealth tribe (the alphas have higher numbers, omegas have less).

    • Black fur +1 (+3 if double)
    • Dots +2
    • Velvet paw +2
    • Runner's Leg +1 
    • Lean Body +3
    • Toxic Body +2
    • Stinky Tail +1
    • Big ears +1

    Criteria for Queen of Stealth tribe (used if current queen dies without an heir)

    • Criteria in Stealth Tribe (see above)
    • White savannah horns +3
    • Other-coloured savannah horns +2
    • Other white horns +1
    • Venomous fangs +3
    • Black pattern +2
    • Black eyes +2

    Criteria for place in Vibrancy tribe (also used for determining King, creature with higher criteria has a 80% chance of becoming/staying King. If you don’t want to roll, just say that they remain/become King)

    • Bright fur (use your judgement) +2
    • Bright/bold pattern +2
    • Peafowl tail +5
    • Wings +2 (+4 if double)

    Criteria for place in Ferocity tribe. Their Ruler must have higher than average criteria to become Ruler. Then, they must beat at least three challengers (challenging and winning a challenge with the current Ruler counts as beating a challenger. In a challenge, the creature with higher criteria has a 80% chance of winning. Those who lose a challenge die of their wounds (drown them)).

    • Strength +1 per 1
    • Venom +2
    • Heat resistance +1 per 1
    • Apes killed by creature +4 per 1
    • Challenge won +2 per 1

     

    Enjoy!

    • Eek! 3
  4. Just now, Mulan the Cat said:

     

    I kind of want to separate pouncing on small creatures (bunnils, crabbits, fish) and 'ambushing' (pouncing on large creatures, like bears).

    A nicheling needs to be within sensing and their speed to 'pounce'. 

    A nicheling needs to be within sensing and 2 tiles to 'ambush'. 

     

    Pouncing will do as much damage as the creature has strength.

    Ambushing might do a bit more/only work if the large creature (bear, ape, wanderer) can't sense the nicheling.  

     

    I make this sound final, but I've not fully made up my mind.

  5. Just now, orinz said:

    k but maybe keep pounce being able to be launched at all available moves, u just need one sense to detect said enemy or prey?

     

    Just now, orinz said:

    (ex if u can move 6 then pounce can be done within the range of six tile)

    I kind of want to separate pouncing on small creatures (bunnils, crabbits, fish) and 'ambushing' (pouncing on large creatures, like bears).

    A nicheling needs to be within sensing and their speed to 'pounce'. 

    A nicheling needs to be within sensing and 2 tiles to 'ambush'. 

     

    Pouncing will do as much damage as the creature has strength.

    Ambushing might do a bit more/only work if the large creature (bear, ape, wanderer) can't sense the nicheling.  

     

    • Like 1
  6. 2 minutes ago, orinz said:

    ... if it was ramming wouldn't it become less cat and more goat?

    Yeah... I'll save that idea for something else. Bet someone else has already thought of it anyway. 

    I've changed it. Now, you can pounce on large creatures (wanderers, bears etc) if they are within 2 tiles of you.

    I'm thinking I might make it so that the pouncing creature does a lot more damage if the large creature can't see/hear/smell them. 

    • Like 1
  7. 4 hours ago, orinz said:

    quick question tho. why do no horns reduce pounce

    What I was thinking was: creatures without horns would do less damage because they can't run headfirst into the enemy. My idea was that the 'pouncing' on predators/larger creatures could be more along the lines of the creature ramming into them. Though I guess that wouldn't make sense for a hindlegs gene. 

     

    I'll do some editing. 

  8. On 4/1/2020 at 4:29 PM, Zixvir said:

    the post is confusing so is it, one gene shows and the other gives the stats?

    I don't think so. I think it's:

    When you are making a nicheling in the sandbox settings you can 'lock' the dominate genes so that if you leave the other to be randomized, it will always be recessive. 

    For example:

    if you give a nicheling ram horns in the sandbox settings and 'lock' it and leave the other gene random, that random gene will never be no horns.

     

  9. On 5/19/2018 at 9:20 PM, MysticTopaz said:

    From "Lion" and "Cheetah", this stealthy speedster of a predator is native to the Savannah and Oasis biomes. And maybe Grass Mingle? Eh, I'll let the devs choose if they decide they want this predator in the game xD 

    Liotah.png.da27fd3ecfede92f6587ab3c453a7afe.png

    The Liotah is an agile hunter; it might not be as powerful as some, but it can move every three turns, rather than only once a day like other predators. Liotahs are solitary creatures, like Bearyenas, so you only ever have to deal with one at a time- unless you're super unlucky and more than one spawns nearby. In that case, sorry for your luck xD However, also like Bearyenas, a Liotah Cub will occasionally spawn next to their mother, and you can make it friendly by killing the mom and feeding the cub. Once the cub is an adult, you can breed with it and get these stats: 

     

    Liotah Snout: +1 Strength, +2 Smelling, +Purring [instead of the 'sideburns' on normal male niche heads, this head has top and back of head 'mane']
    Liotah Body: +3 Speed, +2 Heat Resistance [the long brown fluff 'mane' on the chest and back is for males]
    Liotah Tail: +1 Speed
    Liotah Legs: +2 Speed, +1 Strength, +1 Swimming
    Liotah Hind Legs: +2 Speed, +1 Strength, +1 Swimming
    Sharp Eyes: +3 Sight. [They're solid colors with a black slit pupil]
    Yellow Fur Color
    No Pattern or Pattern Color

     

    Disclaimer: The original Liotah idea belongs to mah buddeh RedKnight!

    This is great! 

    I know this is almost two years old but can I make a few suggestions?

    1. Instead of bright yellow fur colour it should be beige (otherwise you'd get a lot of banana creatures) 
    2. The hindlegs are a little over powered (compare to bearyena hindlegs)
    3. The sharp eyes are a little over powered
      1. Perhaps they'd only give +1 sight in every biome other than savvanah?
    4. The forelegs would require webbed paw to be balanced
      1. Perhaps they shouldn't give swimming?
    5. The body should give a little stealth 
    • Like 1
  10. 1 hour ago, orinz said:

    maybe... MAYBE there could be a new thing for hindlegs... JUMP/pounce. u can pounce on any animal except ur pack, and only works with horns that give 1 strength otherwise for example with a mega horn ur pounce distance would be reduced. then with jump, u'll be able to attack birds of prey when ur next to the tile they're on (depending how low they are), and maybe possible small birds that will live in trees or fly around that will be added. same rule with the blue bird for the possible lil birdys. now for the front legs, there could be increased attacks with pounces and there could be climb! if theres a small tree ur next to (that's not a jungle tree and one a bird nicheling can land on) u'll be able to climb up it, and thus less need for wings. but it won't always work, like a 60% chance for it to work for climbing up. welp thats it really but i hope my time hasn't gone to waste.  

    Hmm

    I really like all these ideas!

    I'll try to clarify a bit (and put my own spin on it), in case anyone reading this is confused

    Pouncing

    • Given by the first gene in the list above
    • You can pounce on small prey (bunnils, fish, crabbits) within the distance of your speed, dealing as much damage as you have attack 
    • You can even try to pounce on birds of prey if they are close to you. 
    • You can run towards and attack predators, wanderers, rouge males etc using just one action (for running towards and attacking combined).  They have to be in the distance your creature can run (not fly or swim). 
      • This is reduced if you have no horns/antena or megahorns
    • You can try to jump onto tree branches but you won't always succeed 

     

    Here's an idea, for the climbing ability, what if it was just bearyena hindlegs that could climb? That would make them a lot more useful. 

     

    I really like the idea of expanding the number of hindlegs and making the current ones more useful.

    • Paw up 1
  11. Added a head gene! And now the hindlegs give only +1 speed and no longer disables horns.

     

    I was thinking, instead of the pouncing ability just working on prey (like wings) they could also work on predators if the creature has horns? Maybe if the creature has any horn other than Megahorns (and antenna obviously)?  

  12. Savefiles are made by creating a new tribe. 

    If you want to back up your savefiles you can just copy and paste them into another folder. Then, if you lose your savefile, you will have an older backup.  


    This post explains how to find savefiles:

    Once you find them, copy and paste them into another folder. Then, if you lose your tribe, you can move the savefile-copy back into the saves folder. Remember that your tribe will be where they were when you copied the backup savefile. 

    Hope this helps.

  13. 12 hours ago, Zixvir said:

    if a nichling was a herbivore it wouldn't be able to digest meat. if you want you can make your own post, trying not to be rude.

    I  disagree but you can make a new post

    Technically, only obligate herbivores couldn't eat meat. Deer have been documented to eat meat and carrion for example (ew). Obligate carnivores (like cats) can NOT eat plants. Regular carnivores (like dogs) can survive on plants (it's just not good for them). So while obligate carnivores wouldn't be able to digest plants, carnivores could but they might lose health due to a poor diet. Same thing with herbivores (but with meat of course).

    I hope this makes sense. I was just thinking that 'allergies' are more of a human thing (due to a bored immune system I've heard). 

    (squirrel eating a snake)

    Nothing to see here, just a squirrel eating a snake | Predator vs ...

    https://www.earthtouchnews.com/natural-world/predator-vs-prey/nothing-to-see-here-just-a-squirrel-eating-a-snake/

     

    I can turn this into it's own post if you want. I hope I'm not being rude.

    • Like 1
    • Eek! 1
  14. Just now, orinz said:

    4 words: BIRD OF PREY BEAK! i like the concept of the idea but the ideas nead more work, variety, and amount. maybe also like a long fluffy cat tail that gives cold resistance  

    Okay, I'll add more genes as I come up with good ones. 

    Anything I can change about the current ones to improve them? 

  15. 1 minute ago, Finnwinter said:

    yes, i changed the ages

    Hmm, I bet it's that then. I haven't found a way to fix it yet.

    Also, when you got this bug, did it effect every nicheling? That's what happened to me. (twice). 

  16. This looks great! I love reading other people's playthroughs. For the last time spellcheck, I KNOW!

    I suppose adding more challenge to it would make it more popular? Rather than just 'wait until you get a girl'. (Don't mean that in a criticizing way) 

    Also, welcoming to the online school community! I've been here a year. And I get to sleep in until noon every single day! MUHAHAHAHA!  

    • Like 2
  17. You should be able to change which nicheling is eating what. Partly for role-playing purposes. Perhaps - also just for story/role-play - you could even see what meat came from bearyena, what came from bunnil and so on. Then you could have nichelings who could only eat meat that came from apes thank you very much while the lower class eat bunnils. 

    Also, spellcheck hates me. 

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