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Stagmole

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Everything posted by Stagmole

  1. Good idea. Maybe you could choose it in the sandbox options menu? (If it is coming...)
  2. Good idea, and it would make sense, but I'm just not sure how it will work with Niche... But maybe this can fit if Niche will have more this kind of elements like scruff carrying... I think it could maybe be like this: Baby animals can't pick it and drop it. Just adult animals can. And if you pick it when it's not fullgrown, it would never grow up. And you can't place the carrot back to its growing hole. It would be fun to see nicheling holding carrot in its mouth. Especially with bearyena snout. XD Maybe just some snouts would have the picking ability?
  3. I would love to see carrots in niche, so I made this. Carroot is like a carrot but purple. (Because carrots used to be purple.) Carroots would grow in random places on grassland islands. You would need digging ability to collect them. They would grow like this: 1st day: Just top of the carroot is shown (You can collect it, but you get just 1 nesting material) -> 2nd day: Carroot is ready to be picked up! It gives 3 food and 1 nesting material. There's a hole for a new carroot. New one starts to grow when its raining. Adult animals can hold carroots in their mouths and put them down. When they put them on different places, more carroots will grow around them. They can't put them in their growing hole again. If you pick carroot in its first day (when it isn't ready) it will never grow up (gives just 1 nesting material). I haven't decided, which snouts could pick carroots. Any ideas? Facts/ideas about it: •Rabbils like them •You can stand on them without breaking them •Roots appear under it after harvesting them Do you have any ideas? Should something be different? I'll add some of the good ideas of yours to the Facts/ideas. Thanks to: Fishyfishyfishy500 for the re-plasing and planting new carroots - idea. Thanks to Dazenith for the idea, that you would need digging ability to collect carroots.
  4. Good ideas! I'll add that ramfoxes and smaller predators can go there!
  5. I'm suggesting a new tree type: hiding tree. Hiding tree has 1 or 2 big branches on it. It also has a big hiding hole inside it. (I'll send a photo later to do this clearer) Flying animal can fly on the top of it or on the branches. Nichelings can also go in the hiding hole, so 3-4 nichelings can use the tree at the same time. Facts/ideas about it: •Predators can't attack you when youre in the hole (Exept some smaller predators like ramfoxes that can use it) •You can do nests inside or on the branches of tree •Roguemales and small prey animals can go inside •Blue birds can steal babies from the branches or on the top but not from the hole •Branches are good way to keep nests away from dodomingos •Nicheling inside the hole can only see tiles directly in front of it •Dodomingos can steal the hiding holes •Only one animal can be in the hidinhole/branch at the time So any more ideas about this? I'll add some of good ideas of yours in the facts/ideas. Thanks to: Fishyfishyfishy500 for some good ideas
  6. When you move, collect berries, hunt and do anything with your nichelings you always press the action symbols. They were green, but they changed to blue. Maybe it was changed, because green symbols comouflaged easier with grass? I think water is a whole different thing than land. It also has swimming symbols instead of walking, so what if there would be green symbols on land and blue symbols on water or other way around. Or what if we could choose our own action symbol colours? What do you think? Which idea is better? Do you have own ideas?
  7. I like this, cause everyone will be happier after this! People who want an easier game can switch the predators off etc. and people who want more challenge in their gameplay can have it by taking something like "Creatures can only eat meat" This also helps with the challenges! Great idea!
  8. Nice idea! I like especially that sleeping idea I hope that I'll see some of these in Niche someday!
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