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Posts posted by STM
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I don't see what this idea can lead to, but it's interesting enough to support it 👍
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6 hours ago, Philo said:
Do you mean the stoney thing next to the resources?Yeah, what's that? Does it have a name? Will it explode when shot and does it have some lava in it that's flowing to the centre of gravity?
And the hammerhead looks cool! Or hot in this case...
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Naughty trees! Let's give em some space 😉
Is this a new big black mushroom for Adria? Or a Sponge? Whatever... what is the name of it?
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I had the same problem, my workaround was to assign the leds an unsused key.
Then the leds worked just fine with tags.
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That looks weird. I never saw anything like this.
Did you change something on your system, drivers or settings?
Most importantly, have you tried turning it off and on again? 😅
Hopefully a dev can help.
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There is a closed alpha running for people that got it as from Kickstarter, won in the weekly lottery or one of the gif-contests.
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Good idea! More info on screen 👍
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A quality of life module! 👍
Can the amount of outputs be changed with a slider within the module so there are less modules in the bar?
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A discussion about that behaviour is a good thing, other opinions will shed another light on this topic.
Maybe the formula to add upgrades could be adjusted from addition to multiplication.
Replace 20+80=100% with 100*0,8*0,2=16%
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I may be wrong, but i'd say that is not a bug but a feature and working as intended.
You have to use two slots so that would leave you with only one for a 'real' upgrade. I think that's balancing enough.
Edit: It may look weird that there is no need for any energy source at all, so maybe there should be at least one source?
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AFAIK the Beta is only for Windows and the final version of the patch will then be distributed to Mac.
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Looks like a nice place to be!
Free air coding sounds fun! 😄
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Awesome! Does this... thing count as a snek?
It looks so flimsy (is that the right word for "weak structured"?), why does it not break?
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When selecting multiple parts would be possible we could just select whatever we want to be mirrored, copy and flip it.
Maybe that is a viable way to requests like this.
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1 hour ago, Markus said:
(imagine hundreds of parts rotating and then overlapping each other
This would brings me to the 'discard all changes and exit'-button the editor should have.
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46 minutes ago, dreemurr said:
Also a final suggestion for the build there should be a button where you can hide the components but not the wiring/attachments to see where the components are attached to
Hello!
Among the other good ideas i like this one in particular!
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Great idea! Even though I'm not sure how to visualize the interface for that so it's not getting in the way of normal gameplay.
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Maybe this could use another topic, but maybe this helps pushing the other idea 😋
An option to replace an item would help if one would like to exchange a part where others parts are mounted on.
Edit: I merged my thread with this one.
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The color! 😁
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I like it! I normally want to melt the planet and not make it bigger, so i practically never use Bio-weapons.
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As a kid i tried to help a young bird that fell out of it's nest and was lying on the ground. I was told to leave it alone, the birds parents would keep an eye on it.... But i saw a cat on the other side of the street so i picked the small thing up and took it home. I tried to feed it some insects i catched, but the poor thing didn't survive the night.
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With the new feature "Heat/Cold" incoming we need some sort of Cooling/Heating so modules don't overheat and burn into crisps or freeze to death.
A fire extinguisher could help if something is already on fire, should use energy.
Heatsinks can cool nearby modules in a small circle. (passive) Maybe add a fan to increase the effect. (active, energy)
A peltier-element to cool one side and heat the other. (active) Probably only useful on the outer side of the drone...
Armorparts can be used as some sort of a buffer, but after they have reached a given temperature they melt/freeze too.
Shields that protects against heat or cold. Probalby not both at the same time, so it can be set with a slider or even with logic.
Logic to set the shield accordingly would need a Temperatur sensor. Outputs if temp is over or under the set temperature.
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I would like to be able to select multiple parts at the same time so move them around and edit the keys/tags if they are all the same type.
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Yeah, please let the game remember the settings!
It would also be nice if the game would remember that i already clicked away the tutorial a few times.
@DreamShark I like your "multiple center of mass"-idea!
Logic gates => truth tables?
in Drone Part Suggestions
Posted
A truth table that 'hides' the logic can simplify the programming of a drone.
It just helps to reduce the amount of gates needed to achieve the intended result if one wants to use it.