Sometimes (frequently) a match in which the opponent doesn't stand a chance due to poor design feels like it drags on and on. I realize each match is only 1 minute long, but when pitting a center-seeker (for example) against an opponent that cant even move, that one minute feels like I'm just waiting for the inevitable outcome. I propose a fast-forward function which would speed up these prolonged deaths
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Alusares
Sometimes (frequently) a match in which the opponent doesn't stand a chance due to poor design feels like it drags on and on. I realize each match is only 1 minute long, but when pitting a center-seeker (for example) against an opponent that cant even move, that one minute feels like I'm just waiting for the inevitable outcome. I propose a fast-forward function which would speed up these prolonged deaths
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