Jakalth Posted December 2, 2017 Share Posted December 2, 2017 Was it an intended change to make it so shield generators now use massively more power then they used to? They still say energy used per second: 20, but only 4 shield generators now require over 20 solar panels to power them, even though the solar panels are each producing 25 energy per second. And all 20 panels are getting drained almost to 0 so none of the weapons on the drone can be used without loosing at least 1 of the shields. Also, the shields no longer block laser based weapons of any kind, even though their tool tip still says they do. Any laser just goes right through the shield as though it is not there. And even missile based weapons seem to go right through the shield and damage parts of the drone. This is vs the drones in the testing room. On a planet, the shield still blocks the little hive minions weapons, but also still use more then 5x the energy listed in their tooltips. Link to comment Share on other sites More sharing options...
Micha Posted December 3, 2017 Share Posted December 3, 2017 Thanks for reporting I'll check the shield generators Link to comment Share on other sites More sharing options...
Micha Posted December 3, 2017 Share Posted December 3, 2017 Ok found the problems, will be fixed next week Link to comment Share on other sites More sharing options...
Jakalth Posted December 8, 2017 Author Share Posted December 8, 2017 Sorry, meant to reply sooner. The shields work fine now in 0.2.4 Thanks for the update. Link to comment Share on other sites More sharing options...
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