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hot climate biome´s prey entity: geckoleon


giugirl

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geckoleons (gecko + chameleon) are passive prey entities that live in hot climate biomes such as savannah and mesa (check the link of my mesa biome idea for information); they spawn in the hollow of a fallen piece of dead trees which is partially covered by sand and rocks which they use as a "burrow"/hiding place and they sometimes can camuflage (turning 90% invisible/transparent) themselves when predadors (including nichelings) are close by as well escape to their hiding place like rabils and stagmoles and move away from them; they are attracted by berry bushes and swarms of insects and collects them unless they are being chased off truring their turn; like rabbils, they also can't go to the water; their appearance is like they are small green colored entities with a gecko’s head, body and hind legs along with chamaleon's front legs, tail and eyes; their stats are 1 for heat resistance, 1 for collecting, 1 for insect collecting and 1 for speed; to kill them is necessary to have 2 of strength, when killed they will provide 4 food points and the creatures can also walk in the top of them so their strategy is similar when hunting rabbils but if you want to make sure that the creature of choice are standing or nearby a geckoleon is necessary to use the smelling or hearing mode to make them visible from their camuflaged state.

here's the mesa biome link: 

 

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