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Conor2124

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Possibly implement a starting planet which after you defeat you claim as your own and can set up defenses and can use the new resources to purchase things to go on the planet such as a Garage which you can fly into and change your vehicle without having to leave the planet.
You could also purchase a trade terminal which refreshes every 10+ minutes and has a selection of 3 or so custom items, maybe be able to purchase display cases with enemies encased within as trophy's possibly implement a way to earn them?
Also the ability to add defenses could add new weapon types and tech trees specially for conquered planets and also a new game mode such as a ''Gauntlet mode'' similar in style to the survival mode in the arena with ever increasing waves; or possibly a daily attack and dependent on how well you do you gain resources/rewards etc.
You could then also possibly set up mines on the planet which collect resources even whilst you're on other planets but the amount of resource on the planet determines the speed at which it is mined and the finite amount is refreshed every 30 minutes in game time? This could also be the enemies goal to destroy in the gauntlet mode.
I have many ideas and will gladly let you know when anymore come to mind.
To balance this you can only chose 1 maybe 2 planets for this purpose and can not change planets unless they pay a large fee in resources and they lose all progress on the planets and need to begin again.

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