What if the drone editor allowed for different frameworks of drones? Right now, we're generally limited to squarish drones:
But what if the grid in the drone editor could be toggled between a right angles grid and a circular grid? The type of drones made could look something more like this:
All of the parts would work in both grid types, but instead of automatically staying level as you drag one around (standard grid), it would automatically point toward the core (circular grid). This would open up an alternate look of drones on Nimbatus, give it something fresh in the long run.
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Phil_Gamer
What if the drone editor allowed for different frameworks of drones? Right now, we're generally limited to squarish drones:
But what if the grid in the drone editor could be toggled between a right angles grid and a circular grid? The type of drones made could look something more like this:
If it doesn't really make sense, try this:
Go to https://www.desmos.com/calculator and switch between the two types of grids:
All of the parts would work in both grid types, but instead of automatically staying level as you drag one around (standard grid), it would automatically point toward the core (circular grid). This would open up an alternate look of drones on Nimbatus, give it something fresh in the long run.
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