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LocalBullAlligator

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Everything posted by LocalBullAlligator

  1. Niche was a massive role in why I want to explore a career in Zoology - and it's a pleasant surprise to see that its legacy may continue on through successors, like the mentioned sequel and novel. It has had a massive impact on my passions, so I'd be very willing to throw money to fund a new Niche game. Stray Fawn has done a lot for Niche, and I wouldn't be surprised if they were to hang the coat for Niche - but the fact that there's even some consideration for new content in a new form is exciting!! Take care of yourselves, and be kind to yourselves as well! Thank you for entertaining and teaching us!
  2. Photos of the Day! (Jungle Gate - I tried Killer Jungle but died instantly, so I just hiked up the Bearyena and Ape spawns to give myself a bigger challenge) (I've given Head Nichelings white centre gems because I forgot to insert the needed Colour Tags in the Action Points file πŸ˜… I might make a Playthrough after I've gotten the hang of the rules, as I find myself forgetting who is who. Of course, with a new Save File
  3. I love this Challenge idea so much!! Loading up Niche to give it a spin! 🀩
  4. Yeah, it's quite a struggle, and since I can't help myself I make it even harder by disabling berry bushes and that stuff πŸ˜…
  5. nope, Female Nichelings may be Alphas too - however if you are to go along with the "Only Alphas Sire/have Children" rule (which I forgot to make optional, oops lol) only the female can give birth to the tribes children. πŸ˜„
  6. My First Challenge on the board! "The Kingdom of the Unseen." So, basic gist is: 1. You are watching over a tribe of Nichelings run by an Alpha and their two Main Underlings. 2. These Nichelings are afraid of attracting attention to themselves. 3. These Nichelings will kill any Wanderer or Rogue Male Capable of Sight that roams into their Territory; The Alpha is the head of the Charge and if them and their Main Underlings lose sight/smell/hearing of the Wanderer/Rogue, the Alpha will be trapped within their Nichelings, rocks, berry bushes - where they will be exiled and shred to pieces by their Tribe. Their Main Underlings will be Drowned/Cast into Flames/Left in the Jungle/Etc. There will be new promotions: 1 New Alpha and 2 New Main Underlings. 4. When an Alpha dies - without being a Failed Alpha - the Entire Tribe will vote between the Two Underlings to become Alpha, in which the New Alpha can choose to Demote and Promote new Main Underlings. 5. Only Alphas may Sire or have Children. (OPTIONAL - THIS IS IF YOU WANT TO MAKE LIFE HARDER.) 6. When you Encounter a Blind Nicheling, you cannot attack it, instead, you can choose to leave it alone, or let it join. This is the Only Type of Nicheling that can join you (other than Glacier Nichelings, which may join due to having no one they know alive who they can reveal the Tribe Location to.) 7. Nobody is Spared nor allowed to Leave the Tribe alive - Every Traitor dies as not to reveal the Tribe whereabouts. 8. Your Main Territory/Tribe Hub must be surrounded by Grass, Reeds, etc 3 Tiles Thick, and Nests must have said flora Growing over them. 9. You cannot use Stumps near your Main Territory, nor Nests outside them. 10. Your Tribe must Switch Islands every ___ day. You may generate/choose your own chosen amount of days suited to your likings, but they must switch to large islands. 11. Friendly Bearyenas can be Alphas, but they're risky because if your Main Underlings cannot track down the Rogue Male or Wanderer, the Bearyena AND Main Underlings are killed. Settings: Lifespan can be whatever you want. Every Creature, Plant, etc is Enabled. Start with 3 Nichelings. Start with 20 Food and 20 Nesting Material.
  7. Interesting challenge, loading up Niche to give it a spinπŸ˜„ I do think the way this challenge is formatted is a bit hard to read though - you wrote about healers den which had me confused before I reached the bottom of the page.
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