Buttonkitty Posted November 16, 2017 Posted November 16, 2017 I was thinking that you could maybe add tides so that creatures that can't breathe underwater can still explore some of those areas? Then maybe fish and other underwater creatures could get trapped above water and you could eat them. Also, in the archipelago islands there could be a sand bridge or something that gets uncovered when the tide is especially low, and your creatures could move across it to get to another island in the archipelago.
Redknight910 Posted November 17, 2017 Posted November 17, 2017 This doesn't sound like a bad idea, maybe have the tides rise one or two tiles every few days, then go down after a few more.
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