CaptainM Posted November 18, 2017 Posted November 18, 2017 So, on randomly generated weapons, it would appear as though green traits are positive, and red traits are negative. This is fairly straightforward, except in the case of Recoil and Air Resistance. I cannot decide if it's just the wording, but it appears as though the red versions of the aforementioned traits decrease the relevant stats, which would be a positive, and the green traits increase them. It doesn't make much sense that double the normal recoil is an upgrade, or that decreased air resistance is a downgrade. Could just be misinterpretation on my part, but it could stand to be more clear.
Lurkily Posted November 18, 2017 Posted November 18, 2017 You're correct, recoil doubles the recoil amount according to weapon stats. The gravity sensors also have issues. 'tilted right' seems to activate when it's turned CCW. But 'right' and 'left' are usually taken from the top side of rotation, so the sensor being tilted to the right should be a CW rotation.
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