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Highlight controlled blocks on key press


MrFusion

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In the drone editor, when I press a key on my keyboard, it would be really useful if any block that has that key assigned to it would highlight on the drone (press "D" and these blocks will activate, press "A" and these blocks will activate.. etc. - see examples attached)

To avoid lots of flashing blocks with every mouse click/hotkey press as we build, this would be best suited to being a "mode" that could be toggled on/off on the UI (top left).

This would make setting up all of our controls and weapons systems much more visual and intuitive. With such a system, we could quickly check that our mapped control/weapon scheme is how we intend ... and then quickly locate/identify/fix any mistakes before doing a test flight.

Similarly, it would help if any block without a key assignment (but that needs one) could also highlight individually (same way as the overlap visual cue currently works), rather than just a general warning that means something is unnassigned somewhere on your drone.

Hope this is useful!

Drone-A.jpg

Drone-D.jpg

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This is very useful, thank you very much for taking your time wo make a mockup! We'll add an overlay which shows keymappings and logic mappings some tine im the future. Your feedback helps us create and improve that system, thank you very much :) 

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