PITCHER BODY:
Three different designs:
Based off of the many water capturing rain forest plants
Based off of a closed umbrella
Based off of a really cool desert beetle I saw in a documentary once.
Affects:
This body would fill up with water on 3 stages:
Each turn not under cover in rain: +1
Underwater: +3
Night: 10% for +1
Night in Savannah: 25% for +1
Night in the cold: 2-5% for +1.
When this nicheling clears snow +1 stage
While full at any stage +1 heat resistance and -1 cold resistance
When full at any stage a nicheling, other than the one with the gene, can drink the water and completely replenish their energy for -1 stage.
Why:
My main inspiration was the beetle that traveled to the top of a dune and did a handstand for a hour letting water condense on itself. It had microscopic channels on it to get the water to it's mouth. I chose 3 designs based off of three different designs that can hold water.
Possible events:
Misty days: 25% each turn for +1 stage (also would cool creatures and create a fog)
There could be a version for every gene slot (Tail, snout, paw) , but I though a different body would be better
Post
Aether
PITCHER BODY:
Three different designs:
Based off of the many water capturing rain forest plants
Based off of a closed umbrella
Based off of a really cool desert beetle I saw in a documentary once.
Affects:
This body would fill up with water on 3 stages:
Each turn not under cover in rain: +1
Underwater: +3
Night: 10% for +1
Night in Savannah: 25% for +1
Night in the cold: 2-5% for +1.
When this nicheling clears snow +1 stage
While full at any stage +1 heat resistance and -1 cold resistance
When full at any stage a nicheling, other than the one with the gene, can drink the water and completely replenish their energy for -1 stage.
Why:
My main inspiration was the beetle that traveled to the top of a dune and did a handstand for a hour letting water condense on itself. It had microscopic channels on it to get the water to it's mouth. I chose 3 designs based off of three different designs that can hold water.
Possible events:
Misty days: 25% each turn for +1 stage (also would cool creatures and create a fog)
There could be a version for every gene slot (Tail, snout, paw) , but I though a different body would be better
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