I've felt that the random encounters that have been added to the game are fun but lacking, after all there are only two of them. So I've come up with some more to add into the game.
Corp Encounters
Corp Scout:
In a small asteroid field you find a Small corp ship scanning the asteroids, It immediately notices you. Engine signatures detected! It's trying to run away!
in this mission you are given a minute to take down a Corp scout which is trying to run way from you. Succeeding grants you the standard pirate ship loot, however failing the mission raises your threat level by 10%.
The ship is armed with four blasters (single barreled) 6 drones and two cannons.
The cannons are located on the underside and top of the craft. The blasters are located on the front(2) and back(2) of the ship. The drones do not respawn and are present from the start of the mission. On the back of the ship is a shield generator, destroying it allows you to damage the rest of the ship.
Corp Drone:
You notice a corp autonomous transport vehicle carrying what seems to be a load of transmitters. Attack it
you basically fight a very large corp drone with a cannon for its blaster it has two side blasters as well.
Victory -7% threat
Loss +7% threat Ignore it
continue to your destination.
Pirate Encounters
ill gotten goods:
A small pirate ship approaches yours, it hails you offering to trade. Everything it has is most likely stolen. Attack the ship
Initiates a battle with a small pirate ship, which will run away after 45 seconds. Wining the encounter grants you 50-90 tritium and a random weapon .
The ship is armed with a cannon(front) and two double barreled (tips of the side wings).
It has half the health of a normal pirate ship. Buy something
A selection of three items and 1 repair becomes available for purchase.
Civilian encounters
Merchant: You locate a lone merchant ship advertising it's goods. Buy something a standard selection of items and 1 repair come available. Haggle
You tell him that his prices are way above market value and that you will report him if he doesn't lower them.
1/4 of the time He will lower his prices by 50%
1/2 of the time he will call your lie out and keep his prices the same
1/4 of the time he will call your lie out and raise his prices by 50%
I do not own any of the images here, they where found as unused assets in the nimbatus game files
Post
Antelope Syrup
I've felt that the random encounters that have been added to the game are fun but lacking, after all there are only two of them. So I've come up with some more to add into the game.
Corp Encounters
Corp Scout:
In a small asteroid field you find a Small corp ship scanning the asteroids, It immediately notices you. Engine signatures detected! It's trying to run away!
in this mission you are given a minute to take down a Corp scout which is trying to run way from you. Succeeding grants you the standard pirate ship loot, however failing the mission raises your threat level by 10%.
The ship is armed with four blasters (single barreled) 6 drones and two cannons.
The cannons are located on the underside and top of the craft. The blasters are located on the front(2) and back(2) of the ship. The drones do not respawn and are present from the start of the mission. On the back of the ship is a shield generator, destroying it allows you to damage the rest of the ship.
Corp Drone:
You notice a corp autonomous transport vehicle carrying what seems to be a load of transmitters.
Attack it
you basically fight a very large corp drone with a cannon for its blaster it has two side blasters as well.
Victory -7% threat
Loss +7% threat
Ignore it
continue to your destination.
Pirate Encounters
ill gotten goods:
A small pirate ship approaches yours, it hails you offering to trade. Everything it has is most likely stolen.
Attack the ship
Initiates a battle with a small pirate ship, which will run away after 45 seconds. Wining the encounter grants you 50-90 tritium and a random weapon .
The ship is armed with a cannon(front) and two double barreled (tips of the side wings).
It has half the health of a normal pirate ship.
Buy something
A selection of three items and 1 repair becomes available for purchase.
Civilian encounters
Merchant:
You locate a lone merchant ship advertising it's goods.
Buy something
a standard selection of items and 1 repair come available.
Haggle
You tell him that his prices are way above market value and that you will report him if he doesn't lower them.
I do not own any of the images here, they where found as unused assets in the nimbatus game files
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