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Definitely has potential


Robytium

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I'mma say it, I got the demo at 12pm, and five hours went by before I knew it, literally just doing the destroy hive missions. Definitely an awesome game and has a lot of potential.

 

That being said, if I had to give any recommendations it would have to be, make the game harder, and more utility ship parts.

Mass producing splitting double shot reflecting lasers on a craft basically ruined the game, making it way too easy. I'd maybe have a quantity ammount on each piece, or perhaps you can only place as many of those pieces as you have (Craft, buy additional lasers etc.)

I'd also add some more utility things like tractor beams (Could be a level to deliver stuff to stations) and even wheels would be pretty cool.

 

I'd- and hear me out on this one- add UI sounds? Stuff that goes beep when you click it, etc.

 

Otherwise keep going with this, it's amazing and definitely worth backing up.

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The game will sure be more challenging in the future, currently it's more a mechanics demo to show you what the game is about.

There is not yet much to do on the different planets, but we have alot planned :)

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