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Micha

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Posts posted by Micha

  1. Dear Drone Engineers,

    We just released the Brawl Tournament update!
    Enter the Brawl Arena and fight other players drones using close combat weapons like saw blades, spikes and drills.
    We also added a couple new drone parts to the game.

    To celebrate this update, Nimbatus is 20% off on Steam for the next two weeks! 
    We are also running a Giveaway on Twitter

    BrawlV2.gif.07a08a49a59a51f364f98cfca04720da.gif


    Patchnotes 0.8.2 

    New Features

    • New Brawl Tournament
    • Added German localization 
    • Added different camera modes to the tournaments
    • Added sound effects to all travel events

    New Drone Parts:

    • New mechanical part: Flipper
    • New melee weapon: Bumper

    Reworks:

    • Changed the look of the Tournament UI
    • Reworked all the UI labels to be able to scale dynamically in size
    • Added torque and option to reverse rotation for saw blades
    • Balanced the damage of all melee weapons
    • Added timescale-slider for Autonomous Racing
    • Added Music for Asteroid fields
    • Updated melee weapon sound effects
    • Updated melee weapon particle effects

    Bugfixes

    • Fixed sorting issues with Drone and Container on Space Missions
    • Fixed rare case in which cryo container would not spawn on lava planets
    • Fixed bugs where the game still ran in the background after exiting

    Misc:

    • Upgraded our engine to Unity 2018.4.6f1

     

    We are also preparing for the full release and working on the localization of Nimbatus. This update adds a first version of German translation. More languages will be added in the following months.

    Cheers,
    Stray Fawn Studio

    • Like 2
  2. Dear Drone Engineers,

    We just released a small patch on the preview branch for the brawl update.

    Thanks a lot for playing the update and providing us with some opponents.


    Patchnotes

    New Features

    • Added free camera to versus mode camera options
    • Added sound effects to all travel events
    • Added first version of brawl sound

    Bugfixes

    • Fixed Shield status translation
    • Fixed corp attack travel event translation
    • Fixed workshop browser UI
    • Fixed sorting issues with Drone and Container on Space Missions
    • Fixed rare case in which cryo container would not spawn on lava planets
    • Fixed text displayed in timer on timed missions
    • Fixed bug where your drone won, but it counted as a loss

    Balancing

    • Broken bumpers now apply only 10% of the impact force

    Happy testing!

    Cheers,
    Stray Fawn Studio
     

    Keep in mind that this preview build is still a work in progress, therefore I strongly recommend to back up your savefiles before downloading the preview branchHere is where you can find the savefiles and logfiles: https://strayfawnstudio.com/community/index.php?/topic/651-please-read-this-before-posting/

     

    Here is how you can get the preview build on steam:

    – Open your Steam library
    – Right click on Nimbatus in the Steam library
    – Select Properties / Beta
    – Select the Beta tab
    – Enter imadeabackup as password to unlock the preview branch

    – Select brawl_preview from the drop down
    – Restart steam in case the game does not update automatically or you can't see the preview branch

    • Like 1
  3. If it happens again, I need the logfile to see what the actual error was so we can fix it.

    My best guess is that the game ran out of memory (RAM). This happens if your tribe has a lot of animals and you play on high settings. To reduce the amount of memory used you can change the animal pattern resolution to a lower setting.

  4. Dear Drone Engineers,

    We just released an update on the preview branch to test the new Brawl Tournament!
    Please play the new Brawl Tournament and upload your drone as opponents, so we have many drones to test the balance.

    This update also adds German localization. If you speak German, please switch the language and report any grammatical or UI layout errors you find :)

     

    Here is how you can get the preview build on steam:

    – Open your Steam library
    – Right click on Nimbatus in the Steam library
    – Select Properties / Beta
    – Select the Beta tab
    – Enter imadeabackup as password to unlock the preview branch

    – Select brawl_preview from the drop down
    – Restart steam in case the game does not update automatically or you can't see the preview branch


    Patchnotes

    New Features

    • New Brawl Tournament
    • Prepared the game to be ready for localization and added German localization as a test

    New Drone Parts:

    • New mechanical part: Flipper
    • New melee weapon: Bumper

    Reworks:

    • Changed the look of the Tournament UI
    • Reworked all the UI labels to be able to scale dynamically in size
    • Added torque and option to reverse rotation for saw blades
    • Added options to better control the camera in competitive modes
    • Added timescale-slider for Autonomous Racing
    • Balanced the damage of all melee weapons

    Misc:

    • Upgraded our engine to Unity 2018.4.6f1

    Happy testing!

    Cheers,
    Stray Fawn Studio
     

    Keep in mind that this preview build is still a work in progress, therefore I strongly recommend to back up your savefiles before downloading the preview branchHere is where you can find the savefiles and logfiles: https://strayfawnstudio.com/community/index.php?/topic/651-please-read-this-before-posting/

    • Like 2
  5. Hey @jon

    Please have a look at this thread and try the solutions posted there:

    Especially the one where you edit the settigs.ini file to start the game in windowed mode. Hopefully this helps!

     

    Also make sure your graphic card drivers are updated as we updated the engine for the newest version of Niche.

    Cheers,
    Micha

    • Like 1
  6. Yep this savefile is definitely corrupt. It only contains 1 empty drone and nothing else :/

    So something went wrong while saving it. It could either be an overly agressive Antivirus software that deleted nimbatus while it was running and this corrupted the saves and made it look like the game is uninstalled. The saves are stored separately so they did not get deleted.
    Or steam did something wrong when syncing the savefiles to the cloud.

    Did the game crash the last time you played it before it was uninstalled?

    I'll fix the game so that it will detect corrupt saves and show an error message instead of loading into a buggy state.

     

     

    • Like 1
  7. We did make some changes related to this. Projectiles now check wether they are being spawned inside the terrain and destroy itself automatically.
    The same logic is also applied when spawning drone parts inside the terrain using the factory part.

    This should reduce the occurrence of this bug.

    • Like 1
  8. The laser beam exception is nothing critical. It's a bug in the weapon preview tooltip when you hover over a weapon.
    But I'll try to reproduce it with a drone that has lasers.

    Other than that nothing really out of the ordinary in the logfile. 

    No worries, I'll try to reproduce it myself. Thanks alot for the testing!

     

    • Like 1
  9. Hmm Interesting.Thanks alot for the detailed report!
    I did not manage yet to reproduce the bug.

    Would be great if you can upload the logfile right after you visit the ore planet when it's bugged.
    The logfile is stored here: C:\Users\Username\AppData\LocalLow\Nimbatus\Nimbatus\output_log.txt

    • Like 1
  10. 6 hours ago, Sweet As Lead said:

    I found the the problem. My campaign save file is corrupt. When I try to go to my campaign save it has 0 seconds and it shows the missing texture and stuff.

    Would be great if you can get me the save, so I can see what's the issue.

    the saves are located here: C:\Users\Username\AppData\LocalLow\Nimbatus\Nimbatus\Saves

  11. Dear Drone Engineers,

    We just released the 0.7.4 patch  for the new Campaign Update to fix some bugs.

    Fixes

    • Researcher doesn’t get fuel tanks as rewards in asteroid fields and travel events anymore
    • You can no longer bribe pirates if you don’t have enough resources
    • Fixed that collecting bio barrells or meteors gave no resources anymore and corrupted the savefile so the resource amount was reset to default.
    • Dynamic thrusters no longer work when frozen

    Cheers,
    Stray Fawn Studio

    • Like 1
  12. Dear Drone Engineers,

    After a month of testing and improving, we finally released the new Campaign Update on Steam! Thanks again to all testers of the preview version for all the great feedback and bugreports! We will keep you posted here as soon as we release another testing version for the next update.

    At its core this update is all about the new campaign mode. Captains, progression through unlocking drone parts, travel events, asteroid fields and much more :)

    The old savefiles are no longer compatible with this version. However all drones from older savefiles will be imported automatically and should be available to use in the competitive and creative mode.

    @Philo and @David also recorded a video showing the new features of the campaign update:


    To celebrate the update we are running a 25% discount for the game starting today at 16:00 CET and goes on for two weeks

    Here are the complete patchnotes summarized for the main branch:

    Patchnotes

    New Features

    • Split the game into 3 different modes: Competitive, Campaign and Creative
    • New Campaign Mode with new progression system, different captains, travel events, new locations and rewards
    • New Creative Mode with different settings to change the gameplay
    • New shared drone list for creative and competitive mode
    • Added in-place replace functionality for drone parts (hold alt when dragging item over another)
    • Added multiple gravity and air resistance modes to the test drive
    • Added Kickstarter backers to the credits
    • Added planet names from Kickstarter backers to the game
    • The minimap now has a dynamic planet display
    • Added live weapon previews to tooltips
    • Added drone skins as setting for basic parts

    New Drone Parts:

    • Piston that can be extended and retracted
    • Small magnet, small and easy to use but not as configurable as the big magnet

    Drone Part Changes:

    • Changed the look of the Magnet, so it matched its collider
    • Added the option to choose a Drone Skin for the basic parts
    • Spikes now cause damage on impact rather than continuous damage on contact
    • There is now only one resource tank which can hold all resources
    • We increased the rate plasma and cryo ammunition change the temperature of enemies
    • Drills now only cause damage while they are activated
    • Particle weapons now heat up or cool down enemies faster than other weapon types

    Reworks:

    • You can now access the drone hangar directly from the map without having to travel to a location
    • Most missions now have different difficulty levels 
    • We balanced the health of the enemies to match the difficulty level of the new campaign mode
    • Enemies now target you if you attack them, even if you are out of range
    • Snake damage changed from 100 to 180. Aggro speed increased by 20%
    • Balanced all weapon-stats
    • A lot of small UI changes, especially for the campaign mode
    • A lot of sound effect changes and new sound effects
    • Changed the drone import file dialog to use native dialogues
    • You now only can mine a finite amount of resources from one planet, even if you launch multiple drones
    • Lowered health of shipwreck-parts
    • Slightly increased durability of Energy Shield
    • Reduced the burning damage scaling
    • Objects now stop burning after 5 seconds, unless they get heated up again.
    • Increased rate at which fire and cryo ammunition change temperature
    • Plasma and cryo weapons now increase / lower temperature at the same rate

    Bugfixes:

    • Race finish line is no longer detected as obstacle
    • Fixed afterburner collider
    • Proximity and distance sensor overlays no longer stretch the drone image
    • Fixed that some objects did not heat up neighboring objects
    • Fixed small spawning bugs in different missions
    • Fixed bug where hammerheads that haven’t targeted the player before were faster
    • Stonemantas don't spawn fireflies anymore when they are frozen
    • Fixed placement of resources on lava planet corridor
    • Fixed bug in corp laboratory mission where no laboratory would spawn
    • Fixed drone workshop max diameter not being displayed correctly in racing modes
    • Fixed Continue button collider so it does not overlap with the upload drone checkbox after a Tournament
    • Fixed a bug in the main menu UI that occurred when deleting saves
    • You should no longer be able to print sub drones inside the terrain and fly underground. The parts break if they spawn inside the terrain. 

    Engine:

    • Upgraded our engine to Unity 2018.4.3f1

     

    Intermediate Patchnotes from 0.7.2 to 0.7.3

    • Fixed continue button collider so it does not overlap with the upload drone checkbox after a tournament
    • Fixed memoryleak of new minimap
    • Added individual captain portraits
    • Added effect for nebula event
    • Added tooltips for resources
    • Fixed a bug in the main menu UI that occurred when deleting saves
    • Added Small Magnet drone part
    • Redesigned Magnet to fit the collider better
    • Old savefiles are now deleted after the drones got transferred to the new global drone list
    • Ore planet now shows mission status as “completed” instead of “failed” after going on mission
    • Reworked drone launch UI to show more information
    • Added animations to all travel events
    • Added current galaxy number display to UI
    • Fixed Piston extend and retract speed. it’s now in meters /second and should behave more consistently

    Cheers & Have fun!
    Stray Fawn Studio

     

    • Like 2
    • Thanks 1
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