It would be nice to see lines between unfinished planets and unrevealed planets, showing what would open access to what.
It would be nice if some transmitters opened access to only a single planet in a random location, possibly (preferably) very far away.
It would be nice to see your travel on the galaxy map, as you bounce between unlocked planets to path to your destination. (It's cosmetic, and it can be quick, but it'd be cool)
I'd really like to see some ability (recovered artifacts?) to occasionally just negate a planet whose conditions you don't like. (That one weapon thing, ugh.) Just nuke the transmittter from orbit.
I'd like to see some sort of enemy presence - perhaps taking back planets you have unlocked now and then, and moving between unconquered planets, leaving windows where they're more difficult (and rewarding) or easier (and less rewarding). EDIT: having bases you can take out to eliminate the respawn of defeated enemy groups in a region of the map would be cool, too.
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Lurkily
It would be nice to see lines between unfinished planets and unrevealed planets, showing what would open access to what.
It would be nice if some transmitters opened access to only a single planet in a random location, possibly (preferably) very far away.
It would be nice to see your travel on the galaxy map, as you bounce between unlocked planets to path to your destination. (It's cosmetic, and it can be quick, but it'd be cool)
I'd really like to see some ability (recovered artifacts?) to occasionally just negate a planet whose conditions you don't like. (That one weapon thing, ugh.) Just nuke the transmittter from orbit.
I'd like to see some sort of enemy presence - perhaps taking back planets you have unlocked now and then, and moving between unconquered planets, leaving windows where they're more difficult (and rewarding) or easier (and less rewarding). EDIT: having bases you can take out to eliminate the respawn of defeated enemy groups in a region of the map would be cool, too.
Edited by LurkilyAnd bases!
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