To explain the problem: I have a 2x2 Block that I use as a connection hub, but it turns out that I need more energy, so it seems obvious to replace it with a 2x2 large battery. However I can not delete the 2x2 without deleting all connected blocks and reconnecting/rebuilding is a pain.
I though about how to realize a replace function (I don't want ask for impossible stuff) and I think the most intuitive way with the current building mechanics would be as follows:
Lets say I want to do what I described in the example...
I select the Large Battery
I connect it to the Large Block
I press R (or any other hotkey)
As a result all connections to the block I connected my block (Large Block) to will be reassigned to the block I selected (Large Battery), also the Large Block's transformation will be applied to the Large Battery and the Large Block will be deleted.
Secondly, I'd like there to be a way to determine the altitude and angle from the spawnpoint of the camera. Additionally the storage of such data and numbers in general.
The number logic should be able to determine whether a number is:
greater/smaller than another a>b or a<b
equal to another with adjustable tolerance a = b ± tolerance (basically "if( a > (b-tolerance) && a < (b+tolerance) )" )
Also it should be capable of basic number operators as
Post
The_Dark_Jumper
To explain the problem: I have a 2x2 Block that I use as a connection hub, but it turns out that I need more energy, so it seems obvious to replace it with a 2x2 large battery. However I can not delete the 2x2 without deleting all connected blocks and reconnecting/rebuilding is a pain.
I though about how to realize a replace function (I don't want ask for impossible stuff) and I think the most intuitive way with the current building mechanics would be as follows:
As a result all connections to the block I connected my block (Large Block) to will be reassigned to the block I selected (Large Battery), also the Large Block's transformation will be applied to the Large Battery and the Large Block will be deleted.
Secondly, I'd like there to be a way to determine the altitude and angle from the spawnpoint of the camera. Additionally the storage of such data and numbers in general.
The number logic should be able to determine whether a number is:
Also it should be capable of basic number operators as
Forthermore: more options for the sensors such as:
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