I think a separate queue that would match up opponents based off of how many parts their drone is made up of would be a great addition to the game!
The current issue is that if you're trying to make a simplistic drone (under 15 or so parts) it's almost definitely going to get beaten by even a basic engineered, larger drone. It really limits what you can do with a smaller drone when you constantly have to contend with larger, smarter, and more powerful opponents. On the flip side, it's pretty silly to have your 100 part enemy tracking behemoth slam into a ~15 part dinky dinkster and blow it out of the ring. It feels like a waste of a match.
I don't think it should replace the normal queue because it's still a good thing to have. You should still have the option of being able to face whatever opponent the game puts you against. David vs Goliath moments are pretty cool.
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Terra-112
I think a separate queue that would match up opponents based off of how many parts their drone is made up of would be a great addition to the game!
The current issue is that if you're trying to make a simplistic drone (under 15 or so parts) it's almost definitely going to get beaten by even a basic engineered, larger drone. It really limits what you can do with a smaller drone when you constantly have to contend with larger, smarter, and more powerful opponents. On the flip side, it's pretty silly to have your 100 part enemy tracking behemoth slam into a ~15 part dinky dinkster and blow it out of the ring. It feels like a waste of a match.
I don't think it should replace the normal queue because it's still a good thing to have. You should still have the option of being able to face whatever opponent the game puts you against. David vs Goliath moments are pretty cool.
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