This would basically be a primary source of energy for your weapons; they'd use this block first. Once depleted, it would be inactive until fully charged. (Just like reloading the clip of a gun.) Weapons would be debuffed if they use normal energy sources; less damage, less range, less of every variable stat; say deplete the total after upgrades of each stat by a straight 40% across the board.
Then, you have the benefits of using a SPECIFIC magazine. You can have a magazine for fire ammo and cryo ammo and bio ammo.
They would basically be an energy block with a specific keypress to activate and deactivate them, and an output for when they're ready for use, or shut down after depletion to recharge. I suggest an on/off control because a new player can add them to a drone, and they'll just WORK, starting out ON. A more advanced player can use damage types and logic to activate damage types at need, and deactivate them when they deplete or when the need has passed. Logic can help autonomous drones only try to use ammo types when they have awareness that a magazine is active.
Post
Lurkily
This would basically be a primary source of energy for your weapons; they'd use this block first. Once depleted, it would be inactive until fully charged. (Just like reloading the clip of a gun.) Weapons would be debuffed if they use normal energy sources; less damage, less range, less of every variable stat; say deplete the total after upgrades of each stat by a straight 40% across the board.
Then, you have the benefits of using a SPECIFIC magazine. You can have a magazine for fire ammo and cryo ammo and bio ammo.
They would basically be an energy block with a specific keypress to activate and deactivate them, and an output for when they're ready for use, or shut down after depletion to recharge. I suggest an on/off control because a new player can add them to a drone, and they'll just WORK, starting out ON. A more advanced player can use damage types and logic to activate damage types at need, and deactivate them when they deplete or when the need has passed. Logic can help autonomous drones only try to use ammo types when they have awareness that a magazine is active.
Link to comment
Share on other sites
2 replies to this post
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now