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CABINET

NicheMobileTester
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Everything posted by CABINET

  1. (To anyone who wants to answer) "What would you consider your proudest achievement in your life?" -Risi, Spirit if Good Fortune
  2. 824 kinda confused, but oh well
  3. no more airplane jokes for me... Ah well 822
  4. Yes! My M A J E S T I C Nano screenshot!
  5. Post random stuff I think
  6. Is that the #MooseForPresident moose I see?! And the sPaCe LlAmA?!
  7. Llama Wars! Or Llama Trek? Llama: 1999? Uh... Llamagate? ... ...Battlestar Llamactica...?
  8. CABINET

    I moved!

    english is a really dumb language :/.
  9. Is this still open? If so, let me throw one of my beautiful creatures at you.
  10. Is that title a Moonkitti reference?
  11. I used to get Brockenshock and SilverTheNicheling confused. I have no idea why. Maybe because they both have characters named Silver? Or maybe because they once had art by you, Bostonlobstah/Magnolia/Condensed Milk as their profile pictures? I dunno... I don't get them confused anymore, I think
  12. Brace yourselves, nerdy things are coming. I did a bit of testing, and here are the results. It seems to require OptiFine's Fast Render option to happen. But here's something strange: I tried to recreate it a while ago, to no avail. And this time, I had Fossils and Archaeology Revival (a mod) version 8.0.0, and by extension LLibrary (the mod that F/A needs to run) version 1.7.19 and it did happen (the reason I had F/A in was I thought it might have had something to do with the ancient helmet from it, which is the source of the shader vignette thing). For further testing, I removed F/A and Llibrary, and it didn't happen, then I added LLibrary back in, and it did happen. Conclusion: part of the blame does go on OptiFine, but the blame also goes to LLibrary, at least on version 1.7.19. I'm not sure about other versions, and I'm too lazy to test right now. Of course, the thing is easily fixed by turning off OptiFine's fast render option. Oh yeah and maybe I should mention the other mods I was using. The thing that I'm holding that seemed to cause the weird stuff in the first place is Thaumcraft's caster's gauntlet (bugs only happen when it has a focus in it for some reason). And the constellations and different star textures are from Astral Sorcery. And this whole "pack" is on 1.12.2, if that means anything Sorry about that tangent, here's some more pictures of the weird visual bug. Now with less chat messeges and less shader vignette things at the top of the screen!
  13. I’m not sure if I should blame the resource pack, OptiFine or something else entirely, but this once happened (uh, ignore the chat thing. and the shader vignette thing at the top. those don’t matter)
  14. *waiting to see if anyone gets the reference*
  15. Bit of tweaking, including less stiff leg and hopefully slightly less weird tail. Also now 24 fps with two frames per drawing instead of 12 fps with one frame per drawing. Because why not.
  16. My computer's relationship with mods 80% of the time in a nutshell (if you make that 50 fps into 20-30 fps) But I tolerate it
  17. It's ActivateBlindGeneMode Also, Risi's true genes!
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