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Solar-Eclipse

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Everything posted by Solar-Eclipse

  1. I was trying to find the gene for the runner leg, so I tried putting in "fa" to see if legfast was it. But then, the console suggested something else! Setgene immunitygenefamily I think I may be the first to figure this out! Anyways, here you go people!
  2. When I was young I jumped around my living room a lot. On that day a vaccum cleaner was in there. I tripped on it while trying to jump over it, and got a chip of it stuck in my knee. I still have a scar from it today.
  3. imagine eve just sees this from the other island over "what the fuck? I'm just trying to pick berries and have a good time kicking rabbits into the sea what the FUCK is that?"
  4. I use it to breed certain genes in, and certain ones out.
  5. ironically, im eating french fries rn. THEY DON'T HAVE ENOUGH SALT
  6. -Chapter 3 Continuation- Many days pass. The only female compatible with Vanta's immunity set grows old and passes away before Vanta is even an adult. Berries are picked, the tribe is expanding their territory, when suddenly, a wanderer appears. Her name is Anara. While the tribe is happy to see her, they are also heavily disappointed. Anara only has one fertility, she is shortsighted, she has two hemophilia genes, she has a deformed paw, and recessive webbed hind legs. The only good thing about her genes are the recessive bird beak and her different immunity genes. The tribe is in desperate need of new immunities, but they know there's no chance of her ever having a kid due to her low fertility. The tribe kills her off to keep her from stealing food. Anara tries to run, but she is closed in by the three nichelings surrounding her. The tribe is somewhat sad. They cannot find anything here, it seems, other than the various amount of berry bushes. They decide to make a move towards the northern port, however, the port seems to lead to a swampland. In preparation for the toxic berries they know they'll find there, Vanta swears to help his father pass down his toxic fangs. The next day, three babies are born, and the only one with poison fangs (and stripes) is born sick. Her name is Merame. The tribe however doesn't mind the doubled up immunity. In fact, they'll use it to their advantage. If a tribemate has two of the same immunity, then if they breed with someone with two different immunities than them, then the baby is guaranteed to be healthy. Merame's lifespan may be cut in half, but this will not stop her from being a use to her tribe. As it turns out, Vanta and Merame are immunity-compatible. In this tribe, we don't care about incest. They're video game animals. Who cares, I want to live goddamnit. The tribe, not wanting to get sick, moves away from the newborn baby. Next day, and growls can be heard in the bushes. Also Vanta's father passed away so rip. The three nichelings closest to the bearyena head over to possibly kill the thing for food, and for safety. They are unable to kill the thing in the day, which makes worry arise. However, the bearyena is guaranteed to die the next turn due to the amount of damage dealt. Meanwhile, the tribe's striped creatures go off to hide into the grass. When Vanta goes to hide, he finds.. oh! Well, ain't that a pretty female! With poison fangs, too! While she is shortsighted, has a crippled paw, and only two immunity, her other genes are fine. And she has E immunity, too. She does only have two fertility, but it's better than one. Vanta invites her to the tribe. The two mate, and after two tries, the wanderer, Reisre, gets pregnant and builds a nest. The next day, Sirere (short snout) is severely damaged by the bearyena, but the three are able to take the beast out. The three begin to clear out the area by the yeena's corpse, so that the tribe may cross onto the next island when ready to progress northwards. Meanwhile, Resi is born. She is perfectly healthy, and only has one deformed paw. She also has three fertility. The tribe is beginning to look more hopeful, as the poison fang gene is being passed down to more and more creatures. However, since it hasn't rained in a while, the berry bushes are starting to shrivel. But in the meantime, everyone gathers by the island's bay so they may progress onto the next one. Next day, it rains! The tribe picks from berries and takes their first steps into the water. And finally, Merame is grown! Swimmin. Also.. ahoy! Who's this? Not a rogue male, just Kuta, a snip-snouted wanderer! Unfortunately, his genes are undesirable, so we'll leave him alone. Anyways, we're crossing the ocean, and I hate the drowning effect. Like what the actual hell drowning took off EIGHT DAYS of one of my creature's lives, killed the ONLY OTHER CREATURES WITH POISON FANGS BESIDES THE SICK ONE AND RESI, AND NOW EVERYONE'S GONNA FUCKING DIE IN A FEW DAYS BECAUSE OF THAT GODDAMN DROWNING EFFECT. FUCK YOU. WHY DO ALL OF MY CREATURES HAVE B AND HOME ISLAND IMMUNITY I CAN'T FUCKING BREED ANYONE RESI IS THE ONLY ONE WITH DECENT IMMUNITY LEFT I FUCKING HATE NOT HAVING ACCESS TO THE CONSOLE ARCHIPELAGO SUCKS AND EVERYTHING SUCKS OH AND WOULD YOU LOOK AT THAT! BECAUSE OF ONE SIMPLE MISTAKE OF LEAVING THE SICK ONE BY PEOPLE WHILE CROSSING EVERYONE'S SICK AND DYING!!! Get in our tribe you disgusting big-nosed piece of worthless shit. Anyways until Resi dies she's not allowed to stop making babies. Anyways she only had two cracker-jawed babies but im throwing them both in the ocean. They're worthless. Speaking of the ocean, the crossings to the next two islands to get to the northern port look relatively easy. We just have to get over there first. aaand I just realized our big-nosed idiot is the only male in the tribe. Sad. Next day, big-nosed bitches. I hate them but hey we have a man so I guess. Anyways, back to storytelling. My ranting's boring. Day 81 of niche hell. A bearyena has decided to come out of nowhere to attack the tribe.. but bonk! Looks like he's stunned! Two nichelings decide to go fight it, but then they do, they discover a strong as heck wanderer. He has a claw and the traditional spiky body. How cool! Get in our tribe so we can make you fight our enemies! Anyways, the next day the bearyena dies of poison and harassment before it can do anything. Everyone crosses onto the next island, which is easier than it should be. Also, I labeled everyone with their names so ya'll could know. Sorry for reduced quality, paint does that and I was too lazy to open firealpaca. This guy, Nutaduk, comes out of nowhere. He's a wanderer. Sexy young man. Too bad he's useless! He has lean body tho so cool. Oh and by the way here's the skeletons of those two kids I threw in the ocean. ANYWAYS MY PATIENCE IS SPENT SO IMA QUIT
  7. I'm the only one here who likes Thornstar the most.
  8. Fruitseeker, because she seems to know what her tribe needs. Also, an adventurous tribemate can prove to be good too, as adventures can sometimes lead to finding things that'll help the tribe. And yes, while I agree Crimsonfur is pretty, a snappy leader could prove to be a disadvantage, as along with snappiness, she may be rash and insist that her way is the best for her clan, even if it's not.
  9. -Chapter 2 Continuation- With the new threats of the bearyena and the bluebird, the tribe begins to swiftly move. Meissi, the tribe's oldest member along with Kukirku, decides to spend her last day stalling the bearyena and applying damage to it. She is unable to kill it in the same day it arrived, but hopefully with her spiky body and poison fangs, she will have applied enough damage for it to stay around for not much longer. Meanwhile, the tribe keeps a close eye over Duktavan, making sure the bluebird has no chance to go after him. The next day, Meissi dies to the bearyena. The tribe mourns, but keeps moving. Duktavan is herded into the grass so that he may be camouflaged. Next day. The bearyena is still tracking the tribe, but cannot see Raana or Duktavan in the grass. Before it even knows what hit him, the bearyena is struck down by Raana, the cracker-jawed creature. Duktavan, who is now no longer the bluebird's victim, as the winged creature has left, moves to join his tribe, who are making their way to the northern port of the island. Finally! As the tribe moves forwards, Kokola, who had forgotten about the danger of bearing near coconut trees, gets hit on the head and stunned by one! The tribe laughs at the comedic effect of the situation, but is overall concerned about her wellbeing. Anyways, it seems that Kuvan and Nuro have found the island port! Unfortunately, it looks a bit small. Perhaps a few creatures will be left behind. Also, I forgot to mention, but Kukirku has passed away from old age. I will always love that little pink paw of his. Next day, it's raining and the tribe collects food, despite the fact it stalls their progress. Kokola is still stunned by the coconuts. I hope she doesnt pass away before I get a chance to breed her. The next day, Kokola is free from the grasp of the coconut tree! She huffs, slightly upset at the inconvenience, and moves on. A couple days later, a rogue male breeds with Simeis. She is very upset with this and swears to banish the soon-to-be born kid from the tribe or sacrifice them to the lingering bluebird as soon as they're born if they do not have enough useful traits. Meanwhile, Kokola breeds with Roro, and will have his baby in a couple days. At the port, the tribe has found a couple water healing plants and some nest-material providing water plants. They harvest the nesting material ones, and injured tribemates approach the healing plants. The next day, these two are born. Their names are Issi (cracker jaw) and Anamera (snip-snout). Kokola is disappointed with her child's cracker jaw, and Simeis is disgusted by her child altogether. Anamera has recessive antenna, but the tribe finds this pretty much useless at this point. Not to mention, Anamera has a deformed paw. And that ugly, ugly snout. Simeis destroys her nest and stomps away from her newborn child onto the port. Kokola moves to have some of the water healing plant, and Raana keeps watch over the two children. The next day, Kokola eats the healing plant, but is not fully healed. She and Issi move onto the port with the others, and Raana abandons the other child under Simeis' wish. The tribe then gathers themselves, and moves onto the next island. -Chapter 2 has ended. Now we begin the next.- -Chapter 3: Open Ocean- As the tribe steps onto the new island, the realize that this place is very unnatural. Heads tilt as they eye the area around them. The tribe soon realizes.. this isn't just one island by itself. No, this place has several. Immediatley, two females breed with Roro, the short-snouted one. These two females are Kokola and Simeis. Too late, Simeis realizes the permanent nest she has settled upon is directly below a coconut tree. She can only prey she and her baby aren't affected by a falling coconut. However, the chances are most likely very low. The tribe decides to find breeding pairs, but soon realizes a problem they have: there are only three females (not counting Issi), and four males. Despite the numbers being practically even, a shortage of females is an issue. Also, Raana is somewhat excluded due to every male also having a B immunity gene like hers, and while Nuro, Kuvan, and Issi are immunity-compatible, both Nuro and Kuvan will surely pass away from old age before Issi is fully grown. Next day, Nuku (male cracker jaw) and Sirere (female short-snout) are born. Both mothers are disappointed with the non-poison-fanged outcome. Fortunatley though, Simeis was not strucken by the coconut tree. She instantly moves out of the way. The tribe's ears perk up. A lot of them twitch their ears as the sound of waves splashing against the shore and the distant call of nichelings, or some other creature, can be heard. The tribe wonders to themselves if maybe those distant animal noises could be Adam's old family? Probably not, they reason. Surely finding his old family wouldn't be this easy? The two newborn nicheling's mothers pass away. The next day, two of the male nichelings pass away. Duktuvan is uneasy. He is the only one with poison fangs in the tribe now. Duktuvan, determined to hopefully keep his gene in the tribe, breeds with the only two adult females left in the tribe. They share an immunity (home island, G) but hopefully the babies will not be doubled up. Fortunatley, this wish comes true. The poison-fang gene has been passed on and saved. For now, at least. The poison-fanged child is named Vanta, and the cracker-jaw is Rekoko. (will update later. I'm out of time to play the game again. Hoo.)
  10. It's fine! I understand that life can bring up a bunch of roadblocks. Take your time, man.
  11. coincidence: one of my classmates had a baguette for lunch today!
  12. I think I'm nearing the archi. Just gotta deal with my predators and moving and creating breeding groups.
  13. haha, yeah. I knew I would get that messed up.
  14. omg thats perfect also thanks! I think I'm gonna start naming my creatures because its super annoying to have to look up their names every time I wanna mention their actions.
  15. Well, Mr. Skysplash! My tribe now has over 100 food! So you can suck my toes! ..you still have more food and nesting material than me. But hey, we have similar numbers to you! We're catching up!
  16. Hey, isn't that a coincidence! We both found an albino rogue male in our playthroughs!
  17. Our tribe seems to be finding more toxic berry bushes, and everyone is fine with this except the cracker-jawed and short-snouted guys. The tribe is suspicious of the water puddles, as they have heard stories from Adam, who had been given the stories by his old home island tribemates, of swamp tribes having to battle bugs that lingered around them every day after it rained. However, the tribe still smiles at the sight of a healing plant. The next day, Raro smells the scent of a bad-meaning nicheling. Also, it's raining. He warns the tribe, and everyone moves forwards. Isis has another child, and the tribe gasps in awe as Adam's stripes make a comeback. However, everyone suddenly grows alert.. ...because on the same day the striped baby was born, the tribe has their first encounter with a bearyena and a bluebird. The tribe views Adam's stripes as a sign from Adam himself that the tribe/child is blessed. However, perhaps these stripes are a curse? Adam was carried away from his home by a bluebird. Also, there's a bearyena. To be continued, since I don't have any more time to play the game.
  18. oh, I didn't see those photos at the bottom. Welp, I'll leave them.
  19. -Chapter 2: New Islands, New Tribemates- The tribe arrives on the new island. Their eyes grow wide at the sight of how huge this place is compared to their previous home. However, they quickly recover from their shock, and immediately move forward, with no time to lose. The tribe moves through the water, seeing the coconut trees and how they drop their rather heavy "fruits". The tribe is afraid of being hit on the head with one. However, they quickly discover tons of goldleeches. Isis, who is leading the way, quickly takes the majority out. One latches onto Rororo, but Meissi removes it instantly. As they travel through the water, Rororo seems to have found a clownkoi friend. Meanwhile, the tribe takes notice of how much quicker Rororo can move through the water than on land. The tribe moves onto the nearby shore, and all the tribe's females decide to have their children. The tribe is a little bit disgruntled at the sight of the snip-snout baby, but decides to make use of them anyway. Isis sets up her nest in the water, much to the concern of her tribemates. "Won't your kid drown if they're born in the water?" the tribe asks. "I'll hold their head up," Isis replies, in hopes of reassuring her tribemates. The next day, Isis gives birth to these two cuties. Eve's pink fur makes a reappearance, and Adam's fur joins in as well, despite being without the stripes. Isis is a bit surprised at the appearance of twins, but decides to love her two children equally. An extra upside, they both have home island immunity! Fortunately, the two kids don't drown, and are able to make it onto land by themselves. It's been raining for a while now, and Rororo has found a tree stump in the meantime while the tribe expands steadily upwards. The only concern everyone has now is if they'll have enough food to feed everyone. Meanwhile, a short-snouted child is born. The tribe is a bit uneasy, and eyes the kid suspiciously. "What kind of snout is that?" someone asks. "He looks super weird!" one of the children comment. They are hushed by their mother. Rororo speaks up. "That is a short snout. Nothing like your poison fangs, but it is still useful. In fact, that short snout has a better smelling capability than your fanged ones." The tribe is somewhat offended at being beaten in a category of survival, but keeps the child. An odd wanderer named Kuvanvan is found. He has a smelly tail, and the same jaw as Rororo, but with recessive cracker jaw. The tribe accepts him, taking note of his ram horns, and of the two nimble fingers he has. As the tribe continues moving north, they find their first poison berry bush. Luckily, they have no problem picking from it, as most of the nichelings there are resistant to poison. Also, the tribe's first cracker jaw is born. A few laugh at how weird its muzzle looks, but accept them anyways. And finally for this post.. oh, what's this? An albino rogue male? The tribe is shocked by his odd appearance, and the females snarl simply at the thought of his intentions. The females send Nuro to deal with him. Kuvan joins in, and Meissi decides to attack as well. The male is guaranteed to die in a day or two.
  20. woah those stories are pretty interesting! I absolutely love how you're setting up your tribe and doing all this stuff with em.
  21. lemon is a good boye also creative of you to make use of blind nichelings!
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