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OmegaDeltaZero

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Everything posted by OmegaDeltaZero

  1. You would have to use 0.3.2 version, there you can make channels not assigned to keys, but names
  2. Looks really cool, you select the places by the direction sensors huh? wouldnt it be easier with numpad? Also do it check if anyone actually won? it'd be cool if it would show some fireworks if someone wins
  3. My idea is basically smooth animation of some kind of hinges on the doors, and the hinges are on pistons and pistons are on rails... Sounds weird but its just visualisation how may it actually work. also please do not cry over my MS Paint skills, it was supposed to be made quickly, not pretty rotation of hinges and moving them along the rails are supposed to happen pararelly
  4. It may also be an option to change the animation of opening the container hm?
  5. If so, please, let there be option to comment and upvote and/or add to favourites all the drones in the workshop.
  6. I know those this gifs aren't from demo version, but users mostly watch gifs placed here, not in "Cool Nimbatus gifs" and those cameras are really dope
  7. Those secondary cameras are pretty cool
  8. Maybe add possibility of adding some facny HUD somewhere in the corner, you may select certain values to show like: - percentage of fuel/energy in selected group of their storages - speed value measured by certain speed sensor, or average speed of few speed sensors - if certain button/tag is on, with description like: If button T is on/off green/red light near writing saying "Shields" - percentage of HP of certain group of elements - distance and/or direction to nearbiest objective/nearbiest enemy/nimbatus - atmosphere properties - altitude - amount of candies in the jar (I never get it right)
  9. Missions you will have only certain amount of time to finish, but make them unique from other missions For example: RACE, you land in asteroid belt/low/high gravity planet (not ordinary environment) And have for example a minute, a minute and a half to get to certain point, checkpoints. Destroy as much terrain as possible in certain time, destroy certain amount of terrain in shortest possible time, destroy time in minimal terrain. Anyway, creators, be creative about time in Nimbatus
  10. MULTI-PLANET QUESTS! Few upgrades may be problematic to boost, imagine boosting -100% recoil or doubling -80% energy... Negative recoil and weapon that gives you energy when you use it? not here please, too OP
  11. What about physics of the weapon? What if it would be separate weapon that pour acid particles, each with enough energy to destroy [random number in range x-y] terrain particles and dissapear when spend its destruction energy. And after all it acts like a liquid? Liquified flamethrower???
  12. Buffor gate and pulse thruster, name a more iconinc duo, I will wait
  13. Maybe 4 Different shields for all 4 different projectile type? (Bio, Cryo, Laser, Physic)
  14. Just got an idea of implementing special Switch-like logic gate which will upon pressing change output for next For example: Entering the game => Output 1; Press Input => Output 2; Press Input => Output 3; Press Input => Output 1; Press Input => Output 2... For, idk... 3-6 Outputs? (Sorry for my terrible Paint skills, my other graphic editor broke)
  15. Got no clue which file should I send, tell me which...Slot2.nimbatusSaveGame.MetaSlot2.nimbatusSaveGame ???
  16. Well, when i came back on the planet, shit got pretty serious
  17. Also a good idea, but maybe just for energy, cuz multiple rays/attack speed dont make such a problem
  18. All of those were caught on the same planet, and if as i guess planets are always the same, I may find the planet and show you where is it. It happens sometimes on other planets too. I may also make gifs of it, give me few hours, im not home rn
  19. Right, thats what i thought percents work like
  20. Ok, what the heck is that (It appears after using those purple bio-exposion stuff)
  21. Markus said i should make a post about it so i made, idk what other place would it belong to If weapon is free to use, you can place a shitload of it and actually will still work, its not how i imagine weapons
  22. Logic gates are pretty confusing for many, so what about creating a "simplier" way co manage logic? What about just giving an user ready truth tables with up to (idk, 6?) Inputs, already filled with 000000, 000001, 000010, 000011... and letting (the ones who would like something like this) just fill the rest of the table with as many outputs as they want???
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